A Decade of Video Games – Games I Have Completed Since 2010

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Dem Mond!

I am in no way organized when it comes to cataloging which games I own let alone those I have completed. Below is my attempt to create a list of games released within the last decade that I have finished:

  1. ABZÛ
  2. Animal Crossing: New Leaf
  3. Assassin’s Creed Revelations
  4. Batman: The Telltale Series (Season 1)
  5. Bioshock Infinite
  6. Brothers: A Tale of Two Sons
  7. Captain Toad: Treasure Tracker
  8. Detroit: Become Human
  9. Destiny
  10. Destiny: The Taken King (expansion)
  11. Destiny 2
  12. Donut County
  13. Final Fantasy XV
  14. Firewatch
  15. Fire Emblem: Awakening
  16. Florence
  17. Inside
  18. Journey
  19. King’s Quest: A Knight to Remember (Episode 1)
  20. Kirby Star Allies
  21. Mass Effect 2
  22. Mazurka – A Ghost in Italy
  23. Minecraft: Story Mode (Season 1)
  24. Monument Valley
  25. Oxenfree
  26. Pokémon Y
  27. Race the Sun
  28. Rise of the Tomb Raider
  29. Sayonara Wild Hearts
  30. Spider-Man
  31. SteamWorld Dig
  32. SteamWorld Dig 2
  33. Super Mario Odyssey
  34. Tales from the Borderlands (all episodes)
  35. That Dragon, Cancer
  36. The Awesome Adventures of Captain Spirit
  37. The Final Station
  38. The Last of Us Remastered
  39. The Last of Us: Left Behind (DLC)
  40. Titanfall 2
  41. Uncharted 3: Drake’s Deception
  42. Uncharted 4: A Thief’s End
  43. Virginia
  44. West of Loathing
  45. What Remains of Edith Finch
  46. Wolfenstein: The New Order

Now, to pick my game of the decade.

Cricket Through the Ages

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Wyatt and I finished Cricket Through the Ages, via Apple Arcade, this past weekend. With him turning 10 and entering 5th grade, I don’t get to play games with him as much as I used to (we have reached the stage where personal alone time is a thing now).

I enjoyed sitting to my son, on the couch, flailing away at each other on the iPad. Cricket Through the Ages is a silly game with equally silly mechanics. A fantastic/short weekend distraction; A win-win in this dad’s book.

Things I’ve Loved in April

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I finished another book last night. A book that is a part of a series I’ve loved. This perfect mixture of humor, drama, and thoughtful science fiction. So why haven’t I talked about this book series here? I think, deep down, I’m afraid too.

I fear being judged by things that I love. So I keep them close to my chest. I don’t want to cause any fellow Christians to stumble or friends to be all like, “Whoa”. I’d much rather be silent, free of causing anyone harm, and free of being judged; free to just enjoy something.

“But this is your blog”, you might say, “Why not write about what you actually love?”

Why not indeed.

Things I’ve loved in April

Awhile back, I had a co-worker introduce me to author John Scalzi. Now Scalzi is known for his novel Redshirts: A Novel with Three Codas. But I jumped into his Old Man’s War series at my co-worker’s suggestion. Tabitha bought me all six of the books for Christmas. I have a good wife. 🙂

Initial Premise: Imagine a world where you have a choice to live out the rest of your life among the stars. Once you turn 75 years old, you are eligible to join the Colonial Union as a recruit. Leaving Earth behind forever to fight against the horrors of space. A 10 year tour, if one survives, that ends with retirement on a human colony.

Old Man's War

I have loved the way Scalzi has built his world, characters, and then interwoven them throughout the Old Man’s War series. Pure popcorn reading at it’s best. Sure, there are a few questionable things… BUT I’ve enjoyed the literary escape Scalzi has created.

I just finished up book three, The Lost Colony, and will continue on with Zoe’s Tale. I’ll let you know how it is!

Guildmaster Story (iOS) also consumed a bit of my time in April. I love the writing; not super hot on the puzzles. The protagonist reminds me a lot of Fozzy Bear’s character from Muppet Treasure Island.

What have you been enjoying this past month?

Been reading or playing anything good?

Let me know in the comments below.

Florence

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Out of Melbourne, Australia, developer Mountains has crafted an interactive story about love and life titled Florence. Florence features an exquisite mixture of stylized graphics, music, and creative gameplay mechanics. The end result is what I’d best call a Pixar Short Film experience in video game form.

My most favorite part of Florence were the way emotions were conveyed through gameplay. When Florence first meets her boyfriend, her conversations with him are presented as puzzles. A complete the puzzle to continue the conversation sort of thing. In the beginning of her relationship, the puzzles have more pieces/are more complex. As the relationship matures, there are not as many puzzle pieces to put together as communication has become easier.

I enjoyed my time with Florence. Even though I’d say that the story is slightly predictable, the execution is flawless. Check this out if you get a chance. Florence is short (30 minutes) and sweet.

5/5 – Florence is one of those video game experiences you need not miss.

Title: Florence
Developer: Mountains
Platforms: iOS and Android
Reviews on: iOS/iPad
MSRP: $2.99

Miitomo

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The legacy of the Mii, Nintendo’s player avatar creations, continues with Miitomo. Uniting iOS and Android users, Miitomo is a personable social network experiment. Inhabited by Facebook and Twitter friends, Miitomo encourages and rewards players for:

  • Answering questions
  • Reading, listening, liking, and responding to your friends replies

Gamification of Social Media: Check

There is also an odd game within the game called Miitomo Drop (drop a player down a board, hope they hit something valuable). As well as options to buy and dress up a player’s Mii. Style points awarded, of course.

Beyond the spongy exterior, the heart-filled frosting of Miitomo tastes hollow. There just isn’t much to do in this app. Yes, Nintendo has done a great job building an oddball social network. I keep wondering though where the gameplay hook is.

As a longtime Animal Crossing fan, the ability to decorate your Mii’s space would be most welcome. Minigames in the vein of the 3DS Mii minigames (Find Mii, Puzzle Swap, etc.) would elevate Miitomo to another level. Nintendo excels when they take a simple concept and refine the player experience.

Miitomo makes great first impression. The missing gameplay hook, the reason to stay and enjoy this weird world, must be found. Mario is indeed missing.