For my original Oxenfree review, click here.
For my original Oxenfree review, click here.
That Racoons are at it again. Little Timmy and Tommy are hard pressed for cash. You see, in order to grow their business, they need some of your bells. Or more specifically, they need resources to help grow their empire. Resources such as:
The wood we can get, no problem. It’s just a matter of shaking some trees over a day or two. The Iron Nuggets though, we’ll be hitting the rocks for a few days or more!
Nothing like rock hitting… hitting the rocks… and all that jazz.
With winter around the corner, I’m starting to stock up. I’ve been purchasing things such as:
And best of all:
Now hear me out. I am a pretty hairy dude. The axe is perfect for some late night trimming, if you know what I mean. I can trim with the axe… and I can even cut down some trees if I want to.
Whack a tree three times, you’ll find your pockets full of useful stuff like:
Whack a tree four times, and your tears will start to flow. Goodbye tree.
A day in the life of an Animal Crossing Star is something like this:
While it may not be easy, living the life of a superstar, I do it. I do it because I spent $55 on this game.
I didn’t sleep much last night. Hard to sleep on an island full of strangers.
Tom Nook says that today is the day. Today is the day that we are now on synced time. This means that everything that we do is done in real time. Real time? Of course everything is done in real time! I am not sure Nook is up to task on running the island. All in good time though.
Also, I met Bozo (a sports loving nut) and Ms. Put-in-Pockets (a grifter). I’m sure I’ll be seeing more of them, so I’ll put on my best game face.
I’m here, on the island. Running around, gathering sticks, pulling weeds, living like a partially deranged madman. Sure, I guess I could go home. But home would entail mucking it up with a raccoon in order to get my money back and procure transport. Having now seen the bill just to get here, I can’t imagine the small fortune required to get home. Guess I’ll just stick out… for now.
I feel like I’ve been all over the map this month. July 2020 has been all about:
Tabitha and Wyatt bought me Paper Mario: The Origami King for my birthday. So most of my gaming time has been spent working my way through an origami world with Mario. I’m loving the tight writing and unexpected moments of pure Nintendo delight.
Wyatt and I have been playing Injustice: Gods Among Us a bunch. Nothing like Superman kicking the snot out of Superman.
With some of my birthday money, I picked up:
I should note that Paper Mario has been consuming my gaming time, so I haven’t given much time to the above games. Soon though.
As a family, we have played a bunch of Throw Throw Burrito (think of the classic game Spoons but with a burrito war/fighting element where you chuck a burrito at fellow players. This game is super fun!
We also had a chance to sit down and play Disney Villainous, which I also got for my birthday. I like how you have your own character board/objective to complete while you also get to mess with fellow villains. Tab beat Wyatt and I with the Queen of Hearts (Wyatt played Captain Hook; I played Prince John). I can’t wait to play again.
My biggest project of all, this month, has been replacing all of the interior doors in the house. After this past weekend, I’m down to 4 doors needing to be replaced.
What have you been playing lately?
Let me know in the comments below.
Tab and Wyatt bought me Paper Mario: The Origami King for my birthday. I have enjoyed what I have played so far.
This week, I picked up the Phoenix Wright: Ace Attorney Trilogy on the Nintendo Switch. Tab and I love this courtroom drama series filled with over the top characters and entertaining word play. We decided to start with the second game in the trilogy, Phoenix Wright: Ace Attorney – Justice For All, as Tabitha had already completed the first game, Phoenix Wright: Ace Attorney (Nintendo DS), long ago.
Last night, we completed Episode 1: The Lost Turnabout.
Note how the witness reacts when accused. Nothing abnormal to report here.
This first episode turned out to be a sad story of someone being killed just because of their uniform. Spoilers. 🙂
I think I found my birthday present.
Picked up Yoku’s Island Express, for $6.50, via the Nintendo eShop. I’m looking forward to some pinball platforming and postal delivery.
Bubble Bobble 4 Friends, developed by Taito, is a game all about dragons! Bubble blowing dragons, that is. Whether playing in single player mode or couch co-op (up to 4 players), players navigate their cute dragons through a series of stages that feature:
The decision to create a couch co-op game, where players share a single life pool. As a father who plays games with his son, I can say that life sharing is a massive no-no in a multiplayer game. Thankfully, Bubble Bobble 4 Friends overcomes this bit of ugly design with unlimited continues. The catch though is that if you decide to continue, you will lose all points earned up until that point in the game. This is not a game killer, for me, but could be for the casual audience this game seems to be aiming for.
Note: Wyatt reminds me that invincibility also becomes an option when you’ve died too many times against enemies/bosses.
…there were dragons. Cute, cuddly, dragons who threw up bubbles from their mouths. They didn’t lick things like a Yoshi. Instead, they captured/tortured their enemies with clean, clear, bubbles. The End.
Wait, I mean, this is not the end. But in the end, Wyatt and I played quite a bit of Bubble Bobble 4 Friends. The entire time we were playing, we kept thinking the game reminded us of a Kirby game. Maybe it has something to do with the overall design aesthetic? I am not sure. But for us, we couldn’t get past comparing Bubble Bobble 4 Friends to Kirby Star Allies (see our review here). You see, we’d much rather be playing Kirby Star Allies.
Bubble Bobble 4 Friends isn’t necessarily a bad game but an okay game. One we both agree we won’t be playing any further. Good night and goodbye sweet dragons.
3/5 – While we love the unique bubble platforming mechanic, we believe there are better co-op games to play than Bubble Bobble 4 Friends.
THE END FOR REAL!!
Title: Bubble Bobble 4 Friends*
Platform: Nintendo Switch
Reviewed On: Nintendo Switch
Review by Bryan and Wyatt Hall
*Bubble Bobble 4 Friends was reviewed using a code provided by PR Hound.
Hidden Through Time, developed by Crazy Monkey Studios, is a game about finding things. The levels progress through different periods of time such as:
Players hunt down objects, with the help of subtle clues, in order to move forward in history.
We recently had grandma and grandpa over to visit. While they were over, we decided to play Hidden Through Time together. Sitting around the television, we hunted objects through not just one but eleven levels. Grandma was super good at finding things. Who knew?!? By the time we were done, she said that she really liked the game.
Wyatt also enjoyed using the level editor (see video below). He says:
“Just say that I liked it… that it was good… that it was awesome!”
He notes that the object placement could be better when duplicating the same object. For example: A player goes to place a tree. Hidden Through Time allows you to place one tree and then forces you to go back to the object toolbar to select another tree before placing.
Wyatt and I also liked:
Wyatt and I have enjoyed our time with Hidden Through Time. This is a perfect game to play individually and as a family. The music is relaxing and does not annoy—as a parent, this is important—. We recommend this game to others looking for a digital Where’s Waldo experience.
5/5 – A great game to play as a family or while hidden away in the bathroom. Seriously, just go hide in there, the kids don’t have to know!
Title: Hidden Through Time
Developer: Crazy Monkey Studios
Platform: PlayStation 4, Nintendo Switch, Android, Xbox One, Windows, and iOS
Reviewed On: PlayStation 4
Review by Bryan and Wyatt Hall
*Hidden Through Time was reviewed using a code provided by EvolvePR.
This looks like a fantastic distraction! You can read more about Good Job! here.
10 minutes here… 15 minutes there.
I have been slowing working my way through Ori and the Blind Forest on the Nintendo Switch. What I’m loving is how I can make a small amount of progress, save my game, and then come back to it later.
As of this week, I have made it to the Forlorn Ruins. The game is now throwing upside down/gravity platforming mechanics into the mix. I can’t wait to play more.
What have you been playing?
This looks fantastic! An adventure with Aloy (Ashly Burch), some doggos, and the wilds of Alaska. Check out the trailer below.
All I can say is if a bear does indeed try and touch one of my dogs, my fury will come forth as a raging volcano. A fury that will not just end with one bear’s death, but all the bears deaths… for all time.
I’ve been stuck in Ori and the Blind Forest for awhile now. Videos like this one from GamersPrey make me thankful for the modern era we live in.
Turns out I mis-read the level design and was supposed to progress where I thought I was being blocked. Silly me.
Last November, Tabitha and I were struggling through the Fortnite craze with Wyatt. At the time, I penned a blog post that opened with this:
“I feel caught between being a parent and a gamer. Caught between my son loving Fortnite and me seeing the game for what it is, exploitative. I find myself fighting the urge to erase the game from my house. To pretend that Fortnite does not exist and funnel Wyatt towards games that are not built upon:
I can feel my parents surging within me, screaming, “JUST PULL THE PLUG!” But I’m trying to push through that deep rooted feeling. I’m trying to like Fortnite for my son; I’m trying to parent through it.”
I wrote much more than what I’m sharing above. The Fortnite post was up, on this site, for a couple of hours until I removed it. Not that I disagreed with anything that I had written, but I realized that the game had changed.
There comes a point, in parenting, where you need to work through things on your own. I realized that I was painting myself, as a parent, into a corner. Failing to realize:
Yes, we struggled as a family through Fortnite. I know many of you did. But me writing that unpublished blog post made me re-think how I blog about myself and my family. Not everything that happens in our homes, with our kids, needs to end up online.