Press Continue – Ori and the Blind Forest

Standard

10 minutes here… 15 minutes there.

Ori and the Blind Forest

I have been slowing working my way through Ori and the Blind Forest on the Nintendo Switch. What I’m loving is how I can make a small amount of progress, save my game, and then come back to it later.

I need to figure out how to capture my own video on the Switch.

As of this week, I have made it to the Forlorn Ruins. The game is now throwing upside down/gravity platforming mechanics into the mix. I can’t wait to play more.

What have you been playing?

On My Radar – The Red Lantern

Standard

This looks fantastic! An adventure with Aloy (Ashly Burch), some doggos, and the wilds of Alaska. Check out the trailer below.

All I can say is if a bear does indeed try and touch one of my dogs, my fury will come forth as a raging volcano. A fury that will not just end with one bear’s death, but all the bears deaths… for all time.

From Across the Net – “Ori and the Blind Forest – Walkthrough Part #4”

Standard

I’ve been stuck in Ori and the Blind Forest for awhile now. Videos like this one from GamersPrey make me thankful for the modern era we live in.

Turns out I mis-read the level design and was supposed to progress where I thought I was being blocked. Silly me.

In the Shadows of Fortnite

Standard

Last November, Tabitha and I were struggling through the Fortnite craze with Wyatt. At the time, I penned a blog post that opened with this:

“I feel caught between being a parent and a gamer. Caught between my son loving Fortnite and me seeing the game for what it is, exploitative. I find myself fighting the urge to erase the game from my house. To pretend that Fortnite does not exist and funnel Wyatt towards games that are not built upon:

  • The addictive free-to-play foundations of games such as Candy Crush and Clash of Clans. Games that are built to encourage consumers to spend real life money to advance/keep playing. Pay-to-win, children!
  • Female characters designed to be objectified/sexual eye candy.
  • A non-stop gameplay loop.
  • An in-game store that creates an artificial need to buy skins (think: clothing/costumes) and items that will expire within an arbitrary time limit.

I can feel my parents surging within me, screaming, “JUST PULL THE PLUG!” But I’m trying to push through that deep rooted feeling. I’m trying to like Fortnite for my son; I’m trying to parent through it.”

I wrote much more than what I’m sharing above. The Fortnite post was up, on this site, for a couple of hours until I removed it. Not that I disagreed with anything that I had written, but I realized that the game had changed.

There comes a point, in parenting, where you need to work through things on your own. I realized that I was painting myself, as a parent, into a corner. Failing to realize:

  • That my attitude towards Fornite might change in the future.
  • That one day Wyatt might discover my blog and read what I have written about him.
  • That I want to be careful with how I represent my son online.
  • That some things are best worked out as a family. Privately.

Yes, we struggled as a family through Fortnite. I know many of you did. But me writing that unpublished blog post made me re-think how I blog about myself and my family. Not everything that happens in our homes, with our kids, needs to end up online.

Distracted Gaming

Standard

I don’t know about you, but I have been all over the place with video games as of late. Bouncing between:

  • Star Wars Jedi: Fallen Order
  • SteamWorld Heist
  • Mario + Rabbids Kingdom Battle
  • Wolfenstein II – The New Colossus
  • Horizon Zero Dawn
  • Mario Kart 8 Deluxe
  • Super Smash Bros. Ultimate

I’ll race through a cup in Mario Kart 8 Deluxe and then play a level or two in Mario + Rabbids Kingdom Battle. Following that up with a couple hours of Star Wars Jedi: Fallen Order and then a level of SteamWorld Heist. I feel like a kid at a buffet who keeps dashing between food items… and deep down I know that I just want to get a single plate of corn fritters (deep-fried cream-corn goodness).

Star Wars Jedi: Fallen Order, Wolfenstein II – The New Colossus, and Horizon Zero Dawn all equal games that require time to get into the games head-space; time to feel out the game’s rhythms and core gameplay loop. I have found myself attracted lately to games that can be played in quick bursts. Racing a cup (4 races) in Mario Kart 8 Deluxe takes 10-15 minutes, count me in! Destroying Wyatt in Super Smash Bros. Ultimate (more likely the other way around), I’m there!

Gets me thinking about the larger list of games I have laying around, waiting to be continued. Games such as:

  • God of War – I played for a few hours and liked what I played.
  • Anthem – Picked up for $5. Played the first mission. It’s okay.
  • Assassin’s Creed Odyssey – Have sunk at least 10 hours into.
  • Dragon Quest XI: Echoes of an Elusive Age – Have sunk 15-20 hours into the game only to realize I need to stop and level up a bunch to progress.
  • Diablo III Ultimate Evil Edition – Wyatt and I have played towards the end of the second act and then quit. This game is dark, ya’ll! Even worse, boring?
  • Hollow Knight – Have put in some time on this game… I keep getting lost… but I love the atmosphere.
  • Ori and the Blind Forest – Same as Hollow Knight, I get lost which equals frustration.

So many games… so many worlds… so many play styles… so many experiences waiting to be had. But, right now, I keep gravitating towards the games that allow me the maximum amount of gameplay for my time. I’m not looking for deep video game experiences. But I would love to settle down with a plate of corn fritters soon.. and maybe Ni No Kuni II… and Destiny 2: Forsaken… does it end?

How about you, do you ever feel like you are bouncing from one game experience to the next?