Last night, Wyatt and I took a drive to GameStop (which we used to do all the time before the pandemic). I got to learn the latest from his adventures with Apex Legends. Specifically:
How Wyatt loves using the character Seer.
How he might use his Apex Coins to buy Ash.
Or maybe he will just get the battle pass.
As talk of Apex Legends died down, Petra whispering quietly on the stereo background, I asked:
“How was school today?”
“It was good.”
“How are guitar lessons?”
“They are going great.”
We talked a little bit more as I pulled into the GameStop parking lot. Grabbing my copy of Animal Crossing: New Horizons to trade in, we went inside the store. A few moments later, we were the proud owners of Metroid Dread.
We spent the next hour passing the controller back and forth. Dying. A lot. But we had fun playing Metroid Dread, learning how to jump (it is an art), and getting our heads around the spastic movements of protagonist Samus Aran. Just as we were finally comfortable with the controls it was time for Wyatt to take a shower and go to bed. Overall though, we had a pretty solid night.
Incinerate the President of the United States (who also happens to be your mom) – CHECK!
Survive BT’s (surrounding/guarding the incinerator) and get home – CHECK!
Go back to “the beach” – CHECK!
Start a mission that brings you closer to saving your sister – CHECK!
Connect the United States of America to the “Internet” – Wait. What? The Internet has been out?
What I love about Death Stranding is the exploration. Knowing that I can choose my route from Point A to Point B. Sure there are hazards along my way such as BT’s (see photo of ghost-like-things below) and Timefall (rain that accelerates aging/equipment decay). But at the core, Death Stranding is about earning that sense of accomplishment you feel from traversing unforgiving terrain. This game is beautiful, and I’m sorry that I let the initial poor reviews rob me of this experience.