A Walk, A Birthday, And A Few Board Games

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Woke up this morning and went for a walk with Tabitha. My Apple Watch didn’t record any of our walk as exercise. So if an Apple made watch doesn’t record something… did it ever happen? From the picture below, yes, yes it did.

East Texas in July

I turned 39 this week. Spent my birthday working in the office with frequent breaks to text/talk with family and friends. I loved catching up with those who reached out.

The Coronavirus (COVID-19) dominated many of the conversations I had on my birthday. I’m not complaining. But I can tell that the pandemic and the information roller coaster we’ve all boarded because of it, is weighing heavily on us all.

For my birthday, I received a few new board games. My parents bought me Sherlock Holmes: Consulting Detective – The Thames Murders & Other Cases; Tab and Wyatt bought me Disney Villainous. I’m looking forward to playing and writing on both of these games.

Disney Villainous

As an observation, I was telling Tabitha this morning that I do not play video games like I used to–like, this surprises me–. Board games have become the thing I ask for and play more frequently. There is something about having screens off and being able to gather around the table with family and friends that is special and builds memories.

As a further thought, I am thinking about starting to write board game reviews. Trying to think of an angle that would best serve the JBG Community. All one of us. 🙂

Hope you all are doing well.

Quick Review – Pikuniku

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Pikuniku could be one of the best games I’ve played in a really long time. There is something about:

  • The movement mechanics
  • The goofy yet dark story
  • And the brevity of the overall experience that speaks to me

Wyatt enjoyed it too!

If you are looking for a solid distraction with heart, look no further than Pikuniku.

5/5 – Pikuniku is a solid distraction with heart.

Title: Pikuniku
Developer: Sectordub
Platform: Nintendo Switch, Xbox One, Windows, Linux, Mac
Reviewed On: Nintendo Switch
MSRP: $12.99

Review by Bryan Hall

Darksiders

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Update: Looking back, I don’t think my criticism of this game was healthy. Read this.
Press Start:
War, one of the four Horsemen of the Apocalypse, has been accused of somehow beginning the end of the world early. Stripped of his powers as punishment, War must traverse what is left of the Kingdom of Men in order to seek out and eliminate The Destroyer.
Ideology/ Worldview:
Darksiders envelopes itself in a world of distorted Biblical allusions. No where is God mentioned, even though the entire story is loosely based on the book of Revelation. Instead of God ruling supreme in the game’s world, the four Horsemen of the Apocalypse act as some sort of cosmic referees between the forces of Heaven and Hell. Which come to think of it, this game also exhibits a mixture of Eastern mysticism with focus on balance, and yin and yang. Also present are altars which require blood offerings.
Interaction/Gameplay:
Slaughter monsters and collect their souls to feed to demons. Beyond that, lots of flashy swordplay which evokes games such as God of War or Devil May Cry.
In the End:
As a Christian, I feel personally convicted over playing this game. The flippancy with which demons are interacted with and treated (as if it were a normal thing to interact with demonic creatures) sickens me. I also dislike having to feed “souls” to demons in an effort to buy them off/ obtain information. Darksiders is a dark game – surprise! – based on a pseudo spiritual mythology. While I am willing to overlook certain aspects due to their fictional nature, I am unwilling to treat Hell and demons with such a non-serious attitude. I really wanted to like this game (graphics and gameplay are fun) but in the end find that I cannot recommend it for myself or others.
Due to Darksiders intense spiritual nature, avoid at all costs!

– Level of Impact Rating –
Medium: Casual play. Does not require large chunks of time.