What do you do when you feel beaten down by a game?

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I kept playing through the same sequence in Ori and the Blind Forest the other night. There were times where I would make significant progress; there were times were I would explode in a ball of light instantly. No matter what though, I couldn’t make it through this particular sequence.

So I did the thing that I had long fought against doing, I lowered the game’s difficulty from normal to easy. Filled with stupid shame, I battered my platforming skills against Mount Horu once more. But changing the difficulty only made the enemies easier! The platforming was still stinking hard! I felt mad. I felt angry. I felt ashamed for lowering the difficulty. Someone with my level of video game experience, at this stage in my life, shouldn’t have issues like this.

In my discouragement, I realized that I was super tired. I could feel the wave of emotions wash over me from the Coronavirus (COVID-19) pandemic. So much uncertainty… no one sure of what is going to happen next. I tweeted out asking:

What do you do when you feel beaten down by a game?

No answers. But I know the answer to this question: You Quit. You put the controller down. You try again another day.

I played Ori some more the next night. I breezed through the section that had been giving me trouble. My skills were intact! Weird to have a video game discourage me enough to confront my emotions. Thankful for the reminder that sometimes we need to quit, rest, and tackle things again another day. I will beat this game. We will get through this crazy virus situation, toilet paper shortages and all.

Press Continue – Ori and the Blind Forest

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10 minutes here… 15 minutes there.

Ori and the Blind Forest

I have been slowing working my way through Ori and the Blind Forest on the Nintendo Switch. What I’m loving is how I can make a small amount of progress, save my game, and then come back to it later.

I need to figure out how to capture my own video on the Switch.

As of this week, I have made it to the Forlorn Ruins. The game is now throwing upside down/gravity platforming mechanics into the mix. I can’t wait to play more.

What have you been playing?

On My Radar – The Red Lantern

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This looks fantastic! An adventure with Aloy (Ashly Burch), some doggos, and the wilds of Alaska. Check out the trailer below.

All I can say is if a bear does indeed try and touch one of my dogs, my fury will come forth as a raging volcano. A fury that will not just end with one bear’s death, but all the bears deaths… for all time.

From Across the Net – “Half Life: Blue Shift”

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Half Life: Blue Shift

My friend Joe, over at the Raving Luhn, wrote about Half Life: Blue Shift this week.

The game puts you in the shoes of Barney Calhoun on the day everything went wrong in the Black Mesa research facility. Honestly, there’s not much to Blue Shift. Barney’s story is pretty simplistic: Trapped in Black Mesa, he sets out to find a group of scientists who are devising a means to escape the facility via a short range teleporter. The game doesn’t have the sense of discovery that Half Life did, nor does it turn the narrative on its side like Opposing Force. It’s the tale of a guy who had a bad day at work and wants to go home.

You can read more of his thoughts here

From Across the Net – “Interview with GG| Developer: Charles Watson”

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This is funny, I was just thinking the other day that there needs to be a Goodreads for video games. I wasn’t sure if something like that existed. Thanks to The Reformed Gamers for this interview. Going to have to check the app out.

“I want Goodreads for video games”. And that was it. Being in the TRG facebook group as I was starting to get back into gaming, there were so many recommendations flying around that I couldn’t keep up with. No one likes spreadsheets so I wanted a really nice, simple app that I could use anytime. I started the first bit of Code on July 4th weekend in 2017 and released the app at the beginning of December that year.

You can read more of the interview here