Review: Mutazione

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I have trouble writing about games I actually like. My excuse–yes, it is an excuse–is not wanting to spoil the experience by too much thought. Mutazione is one of those games for me, a game where I’m like, “Yeah, that was good.”

Mutazione‘s Steam page describes developers Die Gute Fabrik’s game as:

A mutant soap opera where small-town gossip meets the supernatural. Explore the Mutazione community as Kai as she cares for her ailing grandfather. Discover magical gardens, new friends & old secrets. They can survive an apocalyptic meteor strike, but can they survive their small-town drama?

Mutazione is a chill adventure whose story ruminates on loss, love, and finding a way forward from past tragedy.

I enjoyed running around the island, listening to the subtle wind chimed soundtrack.

I loved seeing Kai’s relationship with her grandfather blossom over time.

Sure there are some soap opera-like elements that I did not like, or at least, I did not feel rang true for me. But beyond those drama bits, the story’s supernatural and mysterious threads propelled me forward–much like Oxenfree did… but this is totally different than Oxenfree–.

Mutazione captures those slow summer days. Days spent with family, friends, and magical gardens? More so days spent:

  • Collecting seeds / gardening
  • Enjoying conversations, with friends, that last late into the night

Mutazione is a game about healing; a game about moving on from the past. Moving forward with new hopes, dreams, and most importantly, new friends.

5/5 – I loved my experience with Mutazione via Apple Arcade.

Title: Mutazione
Developer: Die Gute Fabrik
Platform: PlayStation 4, Windows, Linux, macOS
Reviewed On: iPad / Apple Arcade
MSRP: $19.99

Review by Bryan Hall

The Concert
Up in the trees.
Mutazione - Boat Trip
Floating
Mutazione - Meteor
Secrets
Mutazione - Saying Goodbye

Press Start – Phoenix Wright: Ace Attorney – Justice For All

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This week, I picked up the Phoenix Wright: Ace Attorney Trilogy on the Nintendo Switch. Tab and I love this courtroom drama series filled with over the top characters and entertaining word play. We decided to start with the second game in the trilogy, Phoenix Wright: Ace Attorney – Justice For All, as Tabitha had already completed the first game, Phoenix Wright: Ace Attorney (Nintendo DS), long ago.

Last night, we completed Episode 1: The Lost Turnabout.

Phoenix Wright himself.
Phoenix Wright, doing his thing.
The witness.
Just a typical courtroom.
The Prosecutor.
The Judge.
There are worse crimes than murder...

Note how the witness reacts when accused. Nothing abnormal to report here.

This first episode turned out to be a sad story of someone being killed just because of their uniform. Spoilers. 🙂

A Case of the Mondays

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“What are you doing?”

“Cleaning. If I don’t clean this space now, I won’t get to it for awhile.”

I had a co-worker leave on Friday. After putting in his two weeks and serving them with a smile, he left Friday never to walk into the office again. I didn’t know him too well; he didn’t know me too well either. Perhaps we could both feel that his term, in the office, was going to be temporary? Either way, he left, ready to start a new adventure.

My co-workers old space

I got thinking, what would you do, Bryan, if you could do anything? If money wasn’t an object, what would you do? The longer I work in my office, the harder those questions are becoming to answer. I know that I want to make more money. That I want to feel more engaged throughout my work day. I get tired of working in a role that is 75% administrative assistant and 25% office manager.

Stayed up late thinking I was almost done with a game. I ended up playing through the climax and resolution to the game’s story. Only to find out that there was another chapter to the story… saying goodbye to the cast of characters. I decided it would be best to go to bed about then.

Just as the adoption path has been silent, so has my search for a new line of work. I was driving back to work from lunch the other day, and I saw a sign that advertised x-amount of money for working on an assembly line at a local business. For a moment, I considered that job. It paid more than what I currently make per hour. But then you start to think about vacation time, having to work weekends, general hours, and one starts to talk themselves out of such things.

I know that God has me where I am for a reason. That He has grown me, changed me, and molded me into a totally different person than I was when I first started working here. In the twelve years I’ve worked here, I’ve become:

  • A dad
  • A homeowner
  • A Sunday school teacher
  • A deacon
  • A father waiting to become a father again, through adoption

The time that I have worked here, in this office, has not been wasted. I feel like God has been teaching me to find my fulfillment in Him, not in my job title or what I do 7 days a week. But I wonder what else there is… I wonder what other challenges await. I wonder how far we’ll have to go–will we have to move?–to find such prospects. I want to work again in a place where I am friends with my co-workers. If anything, the Coronavirus has shown me how alone I feel at work.

I am ready for something new.

Time for some more coffee.

Q: When was the last time you stayed up late trying to finish a book, movie, or game? Was it worth it? 🙂

Video Game Mechanics That Need to Go – Quick Time Events

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Rushing into a bunker, I found myself surprised by a soldier wielding a knife. I quickly think, “Gotta press the square button just right to defend myself.”

Oh no, I failed!

Quick time events, like the one from Call of Duty: WWII above, need to go. There has to be a better way to create player tension than mashing a button/performing a swipe of the joystick perfectly.

From Across the Net – “Final Fantasy XV, Joy, and the Pandemic”

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Final Fantasy XV is one of the only Final Fantasy games I’ve ever beaten. I loved this bro-trip so much! Reading this piece on Final Fantasy XV, Prompto, and joy makes me miss spending time with these guys.

One of the ways that Prompto expresses his joy is through photography. He snaps pics of Noctis comically falling down, goofy faces of the crew, and moments he and his friends are the happiest together. Right before confronting the final boss, knowing that there’s a good chance that none of them may survive, Noctis asks to look at these photos one last time and takes one with him. I like to think that he needed that photo to get him through the roughest bit.  We don’t often realize how valuable joy is until we’re in the darkest of times, but that’s when it shines brightest; joy reminds us what we’re fighting for.

You can read more here