Off Campus – “Let’s Co-op: With Bryan Hall in Move or Die”

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A few weeks ago, I had the privilege of being interviewed while playing Move or Die with Jeremy Smith. Give it a watch/listen.

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Lovers in a Dangerous Spacetime

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lovers-in-a-dangerous-spacetime

T: “Just give me a minute to move the shield around.”

B: “Okay.” Continues flying towards the death ray blocking the path as if nothing was said.

T: “BRYAN!”

An explosion rocks the screen. We. Are. Dead.

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Tabitha, Wyatt, and I battled through the first level of Lovers in a Dangerous Spacetime. I could feel the tension as we all raced around the pink spaceship. Each of us scrambling to man the proper command console:

  • Pilot – Thrusters
  • Block – Shield
  • Search – Radar
  • Fire – Guns / Super Gun

Meanwhile, enemies kept attacking from all directions. To be stationary is to be space dust.

Communication is not optional:

T: “Give me a moment to move the shield around this time.”

B: “Okay, I can do that. Wyatt, are you firing back?”

W: “Yes!”

Our second run through the first level went much better than the first run. We survived!

But I’m not sure whether we’ll be playing Lovers in a Dangerous Spacetime again soon. Even if the boy kept asking:

“Can we play the lovers game?”

INVERSUS

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wavesplinter4/5 – INVERSUS is a smart shooter that challenges your brain through unique movement and solid gameplay mechanics. A great game to play with your kids and to pull out when friends and family come over.

Wave SplinterTitle: INVERSUS
Developer: Hypersect
Platforms: PC, PlayStation 4
Reviews on: PlayStation 4
MSRP: $14.99

*INVERSUS was reviewed using a code provided by Evolve PR.

Understanding Minecraft through Cooperative Play

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Over the weekend, Wyatt and I played Minecraft for a couple of hours. Straight. I’ve never really understood the game. Sure, I get that it is virtual LEGOS. You can dig caves, build forts, the imagination is the limit. But I didn’t understand Minecraft until I played it co-op with my son.

We started our play session separated from one another. I worked on a castle; Wyatt worked on a village/farm. Eventually we figured out that the game has an in-game map. We found each other!

Wyatt begged me to come see his village. So I did. But my castle called to me, come finish me! So I left. Wyatt followed. My castle soon became a joint creation, our castle. Glowing pumpkins, emerald blocks, materials I would never choose, the boy placed with relish.

Playing the game cooperatively, split-screen, allowed us to create our own in-game narrative. Our creations telling the story of a seven-year-old and a thirty-five-year-old living in a block-filled land.

We have built great things together. Cooperatively, through the magic of Minecraft.

I finally understand.

Wyatt (top screen); Me (bottom screen). Built a tower of light.

Sky Bridge

Wyatt (top screen); Me (bottom screen). Built an epic sky road that spans to a distant mountain.