I’m not sure what to make of Cadence of Hyrule. Is it one of those games that would kick my butt instantly? Polygon reports that you can play without the rhythm mode. Might be worth checking out?
I know a kid who is dying to get his hands on this game… but has to settle for Let’s Go, Pikachu in the meantime.
Wyatt and I watched a good chunk of the Super Mario Maker 2 Direct the other night. He was super impressed with Cat Mario and the ability to create levels cooperatively. Nintendo, ya’ll really need to bring Super Mario 3D World onto the Switch. Please!
Picked up BOXBOY! + BOXGIRL! over the weekend. Tried the co-op out with Wyatt. Gameplay is tight AND requires a bit of communication (re: patience). 😛
Looking forward to trying out the single-player.
I was finally progressing through Hollow Knight when one of the Nintendo Switch Joy-Con controllers decided to disconnect. I paused the game and fought with the controller, trying desperately to get back to my game. After a few moments, I succeeded in pairing the controller with the system. Success! Only to have the controller disconnect again minutes later.
Matt Kim, with USgamer, wrote about this last week in an article titled “My Frustrating Journey to Find a Perfect Pair of Nintendo Switch Joy-Cons“.
The Nintendo Switch came out in March 2017, and though the console was a huge hit critically and commercially, the launch wasn’t entirely pristine. Key issues have to do with the Joy-Cons disconnecting from the console, and “drifting,” meaning the reticle would move further away from the center, even if the thumb stick wasn’t being moved.
These two problems are largely separate from one another, but there are several articles from March 2017 from news outlets, YouTube channels, and tech forums about the left Joy-Con disconnecting issue, and how to fix it. Various technical breakdowns showed that the reason the left Joy-Con disconnected so often was because of the way the antenna was designed in the first place.
I am upset to find out that this is still a widespread issue. Nintendo and quality hardware go hand-n-hand in my mind. Nintendo, you need to make this right. I shouldn’t have to worry about controllers not working after owning a console for a year.
Variety posted an article today, “Nintendo Labo’s Last Chance“, that touches on the disappointing sales numbers the cardboard-based edutainment concept has suffered.
A lot rides on the next two months. “I had high expectations for Labo at the initial announcement that, so far at least, appear to have been a bit too enthusiastic,” NPD’s Mat Piscatella said. “But I’d agree that the holiday period would be the time for an uptick to happen.”
I thought this was sad.
A few weeks ago, Wyatt picked up the Nintendo Labo Vehicle Kit.
For a solid week, Labo overtook our house, knocking Fortnite into the oblivion. Wyatt would spend his free time folding cardboard, following the step-by-step instructions on the Switch. He built the:
- Steering Wheel
- Gas Pedal
- Flight Stick
And then quit. No longer were:
- Cars being driven
- Objectives being accomplished
- Nor planes dive bombing the blimp circling the in-game city
Nintendo Labo went from the hottest toy in the house to the cardboard refuse in the corner. The submarine controls remain to be built on a rainy day. But for that week that Labo overtook the house, I saw my son use his imagination in a different way. Refining his fine motor skills through folding cardboard. Interacting with on-screen instructions/games while physically manipulating cardboard. Labo is this perfect marriage of digital and physical toy combined. Truly a unique toy that could only have come from Nintendo.
I’m sure Wyatt will circle around back to Labo at some point. I guess all I need to do is grab a sheet of cardboard and start folding. Maybe even explore the way Mario Kart 8 Deluxe and Labo interface with one another. Innovation deserves to be awarded and Nintendo Labo deserves to be experienced.