July 2020 in Review

Standard

I feel like I’ve been all over the map this month. July 2020 has been all about:

  • Turning 39 year old / celebrating my birthday
  • Playing all the games
  • Continuing to read Brandon Sanderson’s Oathbringer (70%)
  • As part of my reading through the Bible in a year plan, I read/finished: 1 Timothy, 2 Timothy, Ecclesiastes, Titus, Philemon, and Jude
  • And a sinus infection that won’t go away

Tabitha and Wyatt bought me Paper Mario: The Origami King for my birthday. So most of my gaming time has been spent working my way through an origami world with Mario. I’m loving the tight writing and unexpected moments of pure Nintendo delight.

Snacks are good

Wyatt and I have been playing Injustice: Gods Among Us a bunch. Nothing like Superman kicking the snot out of Superman.

With some of my birthday money, I picked up:

  • Battlefield 1
  • Ni no Kuni II: Revenant Kingdom
  • Doom (2016)

I should note that Paper Mario has been consuming my gaming time, so I haven’t given much time to the above games. Soon though.

Throw Throw Burrito - MeowCow

As a family, we have played a bunch of Throw Throw Burrito (think of the classic game Spoons but with a burrito war/fighting element where you chuck a burrito at fellow players. This game is super fun!

Throw Throw Burrito - Winners Badge

We also had a chance to sit down and play Disney Villainous, which I also got for my birthday. I like how you have your own character board/objective to complete while you also get to mess with fellow villains. Tab beat Wyatt and I with the Queen of Hearts (Wyatt played Captain Hook; I played Prince John). I can’t wait to play again.

Disney Villainous - Prince John
Disney Villainous - Prince John Card Back

My biggest project of all, this month, has been replacing all of the interior doors in the house. After this past weekend, I’m down to 4 doors needing to be replaced.

Door Replacement Project

What have you been playing lately?

Let me know in the comments below.

Press Start – Paper Mario: The Origami King

Standard

Tab and Wyatt bought me Paper Mario: The Origami King for my birthday. I have enjoyed what I have played so far.

Send snacks.
Not creepy at all.
Hit EVERYTHING.
I would like to thank everyone.
New friends.
It's amnesia.
SOLO.
Most challenging part of the game so far.
I did it!
This made me laugh.
Moving on in Autumn Mountain.

Nintendo Games and Tegotae

Standard

Stephen Totilo, over at Kotaku, interviewed Shigeru Miyamoto last month at E3. He asked Miyamoto why Nintendo games feel different. Love the insightful response:

Miyamoto: So you know programming is all about numbers. The challenge is getting this kind of feeling into numbers. So there’s a lot of back and forth between the programmer and myself and the director. We really go in deep about how to create this feeling. We do a lot of back and forth.

Bill Trinen: It actually goes back to the way they designed the original Super Mario Bros., where when they tested it, originally, there was no Mario and there was no person. It was just a block. And you would press the button and see the block move. There’s actually a word in Japanese that describes what you’re talking about–the feeling–which there is no word for in English. In Japanese it’s called tegotae..

Read more here

large

Tembo: Videogame Subversion

Standard

Tembo the Badass Elephant. Big attitude distilled down to the size of a peanut, or something like that.

Side-scrolling games scroll to the right. This is a founding principal established by the platforming forefathers Sonic and Mario. Game Freak’s Tembo the Badass Elephant goes against convention in Stage 8 of the game. Check out the first few seconds in the video below:

Yes, I charged to the right and plunged to my death. Videogame experience has taught me that the developers were toying with me. There had to be some sort of invisible platform or some such device to catch me, right? Wrong.

The level began to the left. Videogame subversion.