Distracted Gaming

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I don’t know about you, but I have been all over the place with video games as of late. Bouncing between:

  • Star Wars Jedi: Fallen Order
  • SteamWorld Heist
  • Mario + Rabbids Kingdom Battle
  • Wolfenstein II – The New Colossus
  • Horizon Zero Dawn
  • Mario Kart 8 Deluxe
  • Super Smash Bros. Ultimate

I’ll race through a cup in Mario Kart 8 Deluxe and then play a level or two in Mario + Rabbids Kingdom Battle. Following that up with a couple hours of Star Wars Jedi: Fallen Order and then a level of SteamWorld Heist. I feel like a kid at a buffet who keeps dashing between food items… and deep down I know that I just want to get a single plate of corn fritters (deep-fried cream-corn goodness).

Star Wars Jedi: Fallen Order, Wolfenstein II – The New Colossus, and Horizon Zero Dawn all equal games that require time to get into the games head-space; time to feel out the game’s rhythms and core gameplay loop. I have found myself attracted lately to games that can be played in quick bursts. Racing a cup (4 races) in Mario Kart 8 Deluxe takes 10-15 minutes, count me in! Destroying Wyatt in Super Smash Bros. Ultimate (more likely the other way around), I’m there!

Gets me thinking about the larger list of games I have laying around, waiting to be continued. Games such as:

  • God of War – I played for a few hours and liked what I played.
  • Anthem – Picked up for $5. Played the first mission. It’s okay.
  • Assassin’s Creed Odyssey – Have sunk at least 10 hours into.
  • Dragon Quest XI: Echoes of an Elusive Age – Have sunk 15-20 hours into the game only to realize I need to stop and level up a bunch to progress.
  • Diablo III Ultimate Evil Edition – Wyatt and I have played towards the end of the second act and then quit. This game is dark, ya’ll! Even worse, boring?
  • Hollow Knight – Have put in some time on this game… I keep getting lost… but I love the atmosphere.
  • Ori and the Blind Forest – Same as Hollow Knight, I get lost which equals frustration.

So many games… so many worlds… so many play styles… so many experiences waiting to be had. But, right now, I keep gravitating towards the games that allow me the maximum amount of gameplay for my time. I’m not looking for deep video game experiences. But I would love to settle down with a plate of corn fritters soon.. and maybe Ni No Kuni II… and Destiny 2: Forsaken… does it end?

How about you, do you ever feel like you are bouncing from one game experience to the next?

Homecoming: Why are video games so hard to come back to?

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A long time ago (2014), in a living room far far away, I asked Wyatt to help me create my Dragon Age: Inquisition character.

Me on my throne.

We created a:

  • Scrawny Elf
  • With a facial tattoo that covers his entire face
  • Who carries a two-handed sword
  • And has a deep voice

I loved playing as him.

I sunk hours into Dragon Age: Inquisition until I hit the wall and got stuck in the game. At this point, I am sure, a new game entered my orbit, and I blasted away from my elf and the inquisition.

My throne room.

I loaded Dragon Age: Inquisition once more last night. Combat/gameplay rhythms were unfamiliar after being away from the game for so long. My elf had not changed… but I have.

Unlike reading multiple books at the same time, I think video games are harder not to play fully invested in. With big AAA games, I tend to forget about the:

  • Controls (muscle memory does help with skill-based games)
  • Story (I’m thankful for the games that feature a story recap)
  • How much I cared/was invested in characters

So I wanted to ask you:

  1. How long is too long to come back to a game?
  2. At what point do you give up/delete/move on because you simply do not care anymore?

Let me know in the comments below!

GALAK-Z

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GALAK-Z is an 80’s spaceship anime stitched onto the vest of a first responder. Much of the game is spent traveling, waiting for a call to action. Once an enemy sighted, all out chaos ensues due to poor controls. The game fails to stick the arcade-gaming/skill-demanding gameplay. This results in a fun-looking game that feels more like work.

GALAK-Z is not the paramedic, firefighter, or police officer you want coming to your aid.

wavesplinter2/5 – Downtime and floaty controls create a soul-sucking galaxy. 

Wave SplinterTitle: GALAK-Z
Developer: 17-Bit
Platforms: PC, PlayStation 4
Reviews on: PlayStation 4
MSRP: $19.99