When A Game Becomes Work

Daily, Wyatt and I have been playing Supercell’s Clash Royale since early December. Clash Royale, for those who do not know, is a game that features a combination of card collecting and tower defense, all set against a multiplayer battle arena. We’ve played with people around the world, battling for dominance and upgrades. The otherContinue reading “When A Game Becomes Work”

Uncharted: Disconnected Violence

In adventuring through the jungles, deserts, and valleys of the Uncharted series, one quickly starts to realize that there is a disconnect between the series overall violence and protagonist Nathan Drake. Throughout the trilogy, Drake is portrayed as an easy going adventurer/ tomb raider. As the body count piles on, as you game on, clearing out a room full of “bad guys” becomes mechanical. The violent gun-play seems to unintentionally turn Nathan Drake into a man lusting for blood.