Daily, Wyatt and I have been playing Supercell’s Clash Royale since early December. Clash Royale, for those who do not know, is a game that features a combination of card collecting and tower defense, all set against a multiplayer battle arena. We’ve played with people around the world, battling for dominance and upgrades. The otherContinue reading “When A Game Becomes Work”
Tag Archives: storytelling
Comfort in the Stories We Tell
“Why do you think the stories stopped?”
From Across the Net – “The Cast of Wolfenstein: The New Order”
“Spectacle is fine, but can be quite tiring if it isn’t grounded.”
From Across the Net – “Video games studied in new theological framework”
“If a video game is intending to tell a serious narrative and I don’t approach it seriously, thoughtfully and from a Christian perspective, then I’m not doing it justice.”