From Across the Net – “Untangling the theology of Star Wars”

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Photo by James Pond on Unsplash

Not sure I ever noticed the destiny vs. free will difference between the older and newer movies.

Lucas sold his production company and the franchise to Disney for $4.05 billion in 2012. But he continued to work as a consultant to the producers who created the third and supposedly final trilogy in the Skywalker saga. Those movies depart from Master Yoda’s obsession with destiny and focus on free will. The heroes strive to break free of their circumstances and discover their true selves: An Imperial Stormtrooper becomes a rebel leader, Luke’s Jedi apprentice turns evil, and the orphan Rey must decide whether to follow the path carved by her dark ancestry. The characters use the force mainly to communicate with one another, like an innate cellular network to which some people have stronger connections.

You can read more here

The Halls Head West – Part Three

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The Mission San Luis Rey grounds feature an area that the friars used to bathe and to wash their clothes.

First, the brothers would descend this expansive stairway.

This would lead them to a aqueduct-fed bathing area. Yes, those are goldfish crackers in the bottom left of the photo (historic/beloved food of kids ministries everywhere).

Water would pour out of the gargoyle’s mouth. Mmm, tasty!

Another view of the area.

Heading back towards the Mission, we saw:

The oldest pepper tree in California.

The pepper tree is through the archway, to the right.

We then walked through the graveyard.

The Franciscan Burial Crypt. Let’s get closer!

Locked and barred to keep Lara Croft from doing any tomb raiding.

Loved the metal work on the crypt gate.

Our trip to Mission San Luis Rey was amazing. I enjoyed how peaceful the Mission and the grounds were. Also love that this is still a working Mission used for theological studies.

King of the Missions, indeed.

From Across the Net – “Video games studied in new theological framework”

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Via the Baptist Press:

So what’s the point? Millsap is not saying that mashing buttons is a path to a deeper understanding of God or defeating the next game’s challenge is a discipleship tool. The idea is just that it’s worth considering the stories and scenarios that gamers encounter from a theological perspective.

“But because so many video games now go in a narrative direction and tell a story, it makes sense that we would want to consider them from that perspective. I need to ask myself important questions, and think about whether I believe what it’s saying is true. If a video game is intending to tell a serious narrative and I don’t approach it seriously, thoughtfully and from a Christian perspective, then I’m not doing it justice.”

You can read more here

Kickstarting ReElise

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Justin Fox is a longtime friend I met through Theology Gaming University (TGU). He just launched a Kickstarter for his game, ReElise, a Hip-Hop RPG. Justin hopes to not only fund his dream but start a movement.

How did your values influence your game, ReElise?

The game started out about race. Mostly a coming of age story. Just exploring culture and how people deal with them. When I got saved (gave my life to Christ) the story completely changed. It became a story about how God can make dry bones live again. However the theme of race still plays a role in that it serves no real role in the story. The main character is a black female…. that is all. Sometimes, it’s just not important in contrast to the big plot, and it shouldn’t always be a plot to insert a person’s views on an almost ageless problem so they can be the guy who “figured out how we can get along”. It’s a problem of classifying people as ” those people ” and that’s not going away. Ever.

ReElise

What exactly is a Hip-Hop RPG?

There’s a lot more to the culture of Hip-Hop than violence, money and abuse of women. There’s dancing, style, language, AMAZING art, and some would even say theology that’s not focused on quite as much. It was supposed to be fun in the early days. I like fun things. A Hip-Hop RPG is a game that  leans into the dopeness that is Hip-Hop. I love it. I wanted it in there. I’m indie… so I do what I want I’m grown and sexy.

How long have you been working on the game and what have you learned?

Steadily for 4 years. I’ve been tinkering with it for roughly 7, but those were entirely different builds.

For me, it’s been the power of belief. Believing that something good can come out of an idea that’s not really been done before, and seeing how the power of that belief carried me through for 4 years. It’s a crazy thing. Not to mention how drastically my belief in Jesus changed the core of the game. Belief is really something else.

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Engage in epic rap battles.

What would you like to say to anybody thinking about backing ReElise on Kickstarter?

This is more of a movement than it is about just one game. Traditional gameplay but with very non-traditional stories as well as concepts (I mean this is a 2D, hand-animated, Hip-Hop, turned-based, Mature Christian RPG… with sprinkles… definitely unconventional). I’d like to subtly offer deeper things to my audience. I’m giving my audience the chance to simply play a great game, and offer them a deeper story that I truly hope will be beneficial to their lives if they care to look. We’ve just gotta get the colorists, programmers, editors, travel expenses, and advertisements out of the way for this project first. That way we can make this first project everything it needs to be!  There’ll be much much more to come with the support of backers.

Thanks, Justin, for giving us a slice of ReElise pie. We can’t wait to get a taste of your Hip-Hop RPG goodness.

If you’d like to back Justin’s work, check out his Kickstarter page.

Off Campus: Best Theology Video Games of 2015

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Helped work on a Best Theology Video Games of 2015 list with the guys over at Theology Gaming. Want to invite you to check it out. It’s good. Made me want to play Metal Gear Solid V.

I even make the bold claim that Destiny: Taken King is the Best Mirror Of Our Faith Journey. Read to the end.