Distracted Gaming

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I don’t know about you, but I have been all over the place with video games as of late. Bouncing between:

  • Star Wars Jedi: Fallen Order
  • SteamWorld Heist
  • Mario + Rabbids Kingdom Battle
  • Wolfenstein II – The New Colossus
  • Horizon Zero Dawn
  • Mario Kart 8 Deluxe
  • Super Smash Bros. Ultimate

I’ll race through a cup in Mario Kart 8 Deluxe and then play a level or two in Mario + Rabbids Kingdom Battle. Following that up with a couple hours of Star Wars Jedi: Fallen Order and then a level of SteamWorld Heist. I feel like a kid at a buffet who keeps dashing between food items… and deep down I know that I just want to get a single plate of corn fritters (deep-fried cream-corn goodness).

Star Wars Jedi: Fallen Order, Wolfenstein II – The New Colossus, and Horizon Zero Dawn all equal games that require time to get into the games head-space; time to feel out the game’s rhythms and core gameplay loop. I have found myself attracted lately to games that can be played in quick bursts. Racing a cup (4 races) in Mario Kart 8 Deluxe takes 10-15 minutes, count me in! Destroying Wyatt in Super Smash Bros. Ultimate (more likely the other way around), I’m there!

Gets me thinking about the larger list of games I have laying around, waiting to be continued. Games such as:

  • God of War – I played for a few hours and liked what I played.
  • Anthem – Picked up for $5. Played the first mission. It’s okay.
  • Assassin’s Creed Odyssey – Have sunk at least 10 hours into.
  • Dragon Quest XI: Echoes of an Elusive Age – Have sunk 15-20 hours into the game only to realize I need to stop and level up a bunch to progress.
  • Diablo III Ultimate Evil Edition – Wyatt and I have played towards the end of the second act and then quit. This game is dark, ya’ll! Even worse, boring?
  • Hollow Knight – Have put in some time on this game… I keep getting lost… but I love the atmosphere.
  • Ori and the Blind Forest – Same as Hollow Knight, I get lost which equals frustration.

So many games… so many worlds… so many play styles… so many experiences waiting to be had. But, right now, I keep gravitating towards the games that allow me the maximum amount of gameplay for my time. I’m not looking for deep video game experiences. But I would love to settle down with a plate of corn fritters soon.. and maybe Ni No Kuni II… and Destiny 2: Forsaken… does it end?

How about you, do you ever feel like you are bouncing from one game experience to the next?

The Anthem Begins

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Walking into GameStop this past Saturday, Wyatt and I headed to the counter.

Store Clerk: Hi, how can I help you?”

Me: “Hi, I’d like a copy of Anthem. I’d prefer the Anthem Legion of Dawn Edition. You know, the one that is $5 right now.”

Store Clerk: “Sorry, all we have are copies of regular Anthem. You can buy all 60 of them if you’d like.”

Me: “Nah, I’m good with one copy.”

Then, making small talk:

Me: “I’ve heard a lot about how bad Anthem is. I figured $5 was a good price point to experience it.”

Store Clerk: Mumbles something about the game. Almost as if he is bitter about the Anthem experience as a whole. If I were to guess, I’d say that he spent $60 at the game’s launch. I haven’t played enough to say that I’d be mad too… but store clerk’s bitterness was harsh.

.: First Thoughts :.

I think I found Destiny’s long lost brother! Anthem, at least story-wise, uses the same type of Mad Libs storytelling. Except where Destiny would talk about the “darkness” and the “Speaker”, Anthem talks about a cataclysm called the “Heart of Rage” and the evil (?) “Doctor Harken”.

Anthem excels at:

  • Unique Level Design. Due to the flight mechanics, Anthem’s levels have a vertical design to them. One moment you can be soaring up onto a ledge; the next moment flying down into a cave.
  • Flight. The flight mechanics in Anthem are liberating. I. AM. IRON MAN. I love what flight adds to the game.
  • Shooting. Shooting in third person feels great. You can tell BioWare has learned quite a bit since Mass Effect.

Things Anthem needs to learn her brother Destiny:

  • Load Times. For real. Destiny hides its loading through hyperspace screens where your character/ship is “traveling” somewhere. I don’t mind watching my cool looking ship barrel through hyperspace. On the other hand, load times in Anthem equal a progress bar at the top of a static splash screen, with hints displayed at the bottom of the screen. I hate the way loading is handled and how long loading takes (maybe 3-4 minutes).

.: Just Keep Flying :.

Wyatt and I have loved what we have played so far. I’m sure we’ll dive back into the game soon. I’ll keep you posted.

Have you played Anthem? What did you think?