FAR: Lone Sails reminds me of a mix of The Final Station (keep moving forward) and Lovers in a Dangerous Spacetime (little guys running a ship). Looks like a perfect game to chill with. Might be an even better Nintendo Switch versus PS4 title?
I’ve been gaming since well before 1989 and yet I’ve never compiled a list of my top games, until now. In no particular order, you’ll find these games listed below.
Race the Sun is the Book of John of video games for me. Which is to say Race the Sun is the first game I pull out when I have someone over who is new to gaming. The simplicity of controls and the pure speed of it all wins people over every single time.
BioShock Infinite is not a perfect game. The game’s gunplay is an absolute mess. Turn the difficulty setting down though and you have a front row seat to a Disneyland gone awry. Infinite allowed me to overcome horror elements due to the world constantly being soaked in sunlight. The story told gave me a glimpse of a world of possibilities impacted by the choices we make.
“I loved The Final Station. The level design reminded me of the army bases I used to draw as a kid. Tunnels, secret bunkers, pathways into the darkness. Imagination allowed to run wild.”
One word comes to mind when thinking about Super Mario Odyssey, joy. I love this game! However, I’m not a fan of the collectathon gameplay that occurs after the credits roll.
Metroid Fusion was my first Metroid game. Helped me understand the Metroid mindset.
Super Mario Galaxy was the first game my wife and I ever beat together thanks to the great co-op feature. Animal Crossing: Wild World should probably share this spot too.
Mass Effect 2 hooked me hard. To this day, due to how much I played, my wife will still say, “I am KROGAN!”
Final Fantasy VII will always hold a special place in my heart as will Final Fantasy XV. Nothing like sharing games with family.
Ezio was the man. Loved playing through his life in Assassin’s Creed 2 and Assassin’s Creed: Brotherhood (Assassin’s Creed: Revelations, not so much).
Nathan Drake (Uncharted: Drake’s Fortune) got me back into gaming at a time I was ready to quit playing. Will never forget rounding the corner in the jungle and seeing a submarine just sitting there.
- Castles II: Siege & Conquest
- Diablo II
- Fire Emblem: Awakening
- Fire Watch
- God of War
- Max Payne 2: The Fall of Max Payne
- RollerCoaster Tycoon
- Super Mario Land
- Tales from the Borderlands
- That Dragon, Cancer
- The Journeyman Project
- The Movies
- World of Warcraft
The Final Station embraces the storytelling confidence of The Last of Us. The world has gone to hell with hope riding on a single train of salvation.
This train just keeps a rollin’
It’s rolling down the track
I am the silent conductor
And I can’t look back
Because I am outrunnin’
Biological warfare waged by an alien race. The first invasion, which released gas-filled pods, has already occurred. Humanity invaded from within. Survival gone genetically awry.
Notes of clarity rise above the government conspiracy-laden setting. The Oregon Trail-like train simulator portions allow you, the player, to make a difference. People you find, while out scavenging, become your passengers. You can feed them; you can provide medicine to help keep them alive. Life is your choice. But the train must keep rolling. No matter who dies.
The Final Station falls into a rhythm that sings on repeat:
- Explore buildings
- Scavenge for supplies
- Rescue those you come across
- Find the slip of paper with the keypad code (this unlocks the Blocker that keeps the train from moving)
- Survive and eliminate those who have succumbed to the gas
- Maintain individual train systems
- Monitor the passengers
Gameplay loop excellence soon overstays its welcome like Steve Urkel. Enemy types and encounters become rote. Individual station stops become less about survival-filled exploration and more of a slog. Even the constant “what’s in the next room” tension eventually gives way by the fourth hour of gameplay. Text size issues further complicate the matter and make reading anything story related hard.
But the train just keeps a movin’. And by then you’ll want to stick it out to the end of the track.
Are we there yet?
I loved The Final Station. The level design reminded me of the army bases I used to draw as a kid. Tunnels, secret bunkers, pathways into the darkness. Imagination allowed to run wild.
The Final Station is a fantastic effort with just enough neat ideas to keep me onboard. Good job, ya’ll!
5/5 – The Final Station fails to complete the warm The Last of Us hug it is trying to give. Despite that huggable failure, I love the game. Just keep this nightmare generator away from your kids, okay?
Title: The Final Station
Developer: Do My Best, Games
Platforms: PC, PlayStation 4, Xbox One
Reviewed on: PlayStation 4
*The Final Station was reviewed using a code provided by Tinybuild.
I started my playthrough of The Final Station last night. So far, I’m intrigued. Beyond some text size issues on the PS4, the core gameplay loop is most excellent.
Exploring the Core Loop
The Final Station is built around:
- Exploring buildings
- Scavenging for supplies (scratches The Last of Us itch)
- Rescuing people
- Getting the keypad code to unlock the docking device for the train
- Keeping the train moving and the passengers healthy and fed. Choo Choo!
I recorded a bit of the opening of the game. Notice how chill everything is. That changes soon…
More videos to come.