An Interview with Justin Fox

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I’ve known Justin Fox for awhile now. The last time he visited JBG, we talked about faith and his game ReElise (which was on Kickstarter at the time). Three years have passed and I figured it was time to catch up with him.

Hey Justin, what have you been up to since your last visit? What happened to ReElise on Kickstarter?

I’ve done a lot reading and understanding of the business world since then. Helped build my church, and I made another game (Black Simulator) in the process just to get a project finished relatively quickly.

As far as the Kickstarter goes, I gained a lot of new great connections… but I fortunately didn’t reach my goal. I say fortunately because I wasn’t mature enough with such an amount of money. I’m not saying I would have spent it on Blackjack and hookers or anything, but I wouldn’t have applied the “sowing and reaping” (making sure the money is making money) principle that I now understand. The investment wouldn’t have been what it COULD have been for that project. So I took a hiatus from it for 2 years to clear my head and only recently started active development on it again. Fortunately, I was able to raise a fair amount of money for ReElise through the Patreon. I’ve been able to hire colorists for the illustrations. It’s very humbling to receive support of any kind for it.

It’s interesting how God uses different seasons to grow and mature us. Seasons where we think we know what/where we should be going, but God is sitting there saying not yet. I hate those seasons of life but get why they are important.

Tell me more about your smaller project you’ve released. What did you learn in the process of creating the game?

The smaller project is a project called Black Simulator, a satirical mini-game on Steam where you’re just trying to run 3 errands without getting shot or arrested by the police. Started out as a joke with another developer but… here we are.

 

I learned a ton about the importance of workflow, time management, and even overcoming ego/defense mechanisms. That last one though is the biggest thing. I was so scared to release this game. My brain found all kinds of reasons to protect itself from potential failure. I had essentially been sitting on this thing for months, slowing my own progress, because it wasn’t perfect. It still isn’t perfect (truly far from it), but sometimes the bigger picture is just the experience of releasing a game on the market. Not a perfect game, but YOUR game is out there at least. It’s a starting point no matter how bad it is, you can grow from that place. Beyond even that, sometimes your loved one’s need to see you trying, because you never know who’s waiting on your progress to encourage them to do the things they’re scared to do. I learned that a good “why” can slay the ego. My “why” was that releasing this game would be edifying to my friends, because they need to see me win just a little bit. I don’t know if my game will have the impact of bringing understanding to culture, but I know it’ll edify my friends who believe in me… because they tell me it does.

So what’s next for you? Where can people find you and your game?

Next is wrapping up ReElise in August. It’s not the full game or even in the engine that I want, but I’m gonna release the first half of it. Then I’m planning to start ReElise over in an engine that isn’t RPG Maker VX! I now have someone to partner with, and we’ll make a true version of the game. After all, we’ll have an alpha/beta so to speak, with finished art, music, and sound. The Patreon is doing well to produce the art assets, and I’m so thankful to each of them.

Justin Fox Media

In between ReElise and it’s final version though, I think I’m gonna make White Simulator and some other weird games. Super Baby Fetus: Pro Life Power is something I’m really excited about.

But to find everything that I do, I’d just go to JustinFoxMedia for: Patreon links, YouTube live streams, links to demos and games, (merch coming soon) the works!

Revisited – The Onion Layers of Time

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I wrote this back in March of 2012. I can tell you that I’ve chilled out a bit since then. No longer do I feel angry or frustrated when I don’t get to play a game in the evening. I’ve gotten to where I might game once a week (IF). I more so now enjoy the time I’m spending with my family. Just needed to grow up and discover a few more layers. Always thankful to Shrek for that analogy. – Bryan

As we advance in years, I believe that we all wish that we would personally be able to grow and mature with time as well. For some, growth and maturity are unattainable due to personal life choices; for others, growing in maturity and stature are a knowingly made decision.

Before I was married, I had all the time in the world to pursue what I wanted to pursue. If I wanted to go out with friends for coffee at 2AM, I could. If I wanted to sit down and play a video game every evening, for hours on end, I could do so as well. I was a free man and time was all mine.

Photo by Thomas Martinsen on Unsplash

As I dated and was soon married, my time quickly became our time. No longer did I have the freedom to do what I wanted to do. I had to now take my wife into consideration. What did she want to do? What could we do together? There was nothing wrong or bad about this change in the way I spent my time. Like an onion, I had simply discovered a new layer of personal depth; like an onion, my time had also grown thinner in peeling away that new layer.

The birth of our son set into motion the equation of: my time + our time = his time.

Age, growth and maturity force us to constantly evaluate the things that matter to us. Are we spending our free time pursuing the things that we love or the things that we simply like? This got me thinking about video games and my constant struggle to figure out where they place in my life. Do I love them or just like them? Are they keeping me from pursuing the things that I love?

What about you?

Surf Report – Winds of Change – 7/25/16

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Surf Report

Welcome to the Monday edition of the Surf Report.

.: God / Life :

My brother-in-law gave me a devotional book for my birthday (Thanks, J!). Paul David Tripp’s New Morning Mercies: A Daily Gospel Devotional has been kicking my butt.

“At the end of the service where I announced my resignation, the oldest man in our congregation waited on the porch of the church for me. We were the last two to leave. He came up to me and asked if he could speak to me, then said: “We know you’re discouraged and we know you’re a bit immature, but we haven’t asked you to leave. Where is the church going to get mature pastors if the immature ones leave?””

Things have been hard at church lately. Winds of change. God has been reminding me to hold back and pray. I think we, as human beings, often run from the maturing process. Scrambling to find the ejection seat. Failing to remember what happened to Goose.

.: Gaming :

Wyatt and I played the LEGO Star Wars: The Force Awakens demo. Small smart mechanical changes aside, a LEGO game is a LEGO game.

That is it for this weeks Surf Report. Make sure to comment below and have a good week!

The Onion Layers of Time

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As I posted yesterday, the book Quitter is really make me re-consider different things in my life. Amazingly, Jon Acuff has been able to put into words things that I have thought about but have never been able to articulate.

As we advance in years, I believe that we all wish that we would personally be able to grow and mature with time as well. For some, growth and maturity are unattainable due to personal life choices; for others, growing in maturity and stature are a knowingly made decision.

Before I was married, I had all the time in the world to pursue what I wanted to pursue. If I wanted to go out with friends for coffee at 2am, I could. If I wanted to sit down and play a videogame every evening, for hours on end, I could do so as well. I was a free man and time was all mine.

As I dated and was soon married, my time quickly became our time. No longer did I have the freedom to do what I wanted to do. I had to now take my wife into consideration. What did she want to do? What could we do together? There was nothing wrong or bad about this change in the way I spent my time. Like an onion, I had simply discovered a new layer of personal depth; like an onion, my time had also grown thinner in peeling away that new layer.

The birth of our son set into motion the equation of: my time + our time = his time.

Age, growth and maturity force us to constantly evaluate the things that matter to us. Are we spending our free time pursuing the things that we love or the things that we simply like? This got me thinking about videogames and my constant struggle to figure out where they place in my life. Do I love them or just like them? Are they keeping me from pursuing the things that I love?

What about you?