Surf Report – Winds of Change – 7/25/16

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Surf Report

Welcome to the Monday edition of the Surf Report.

.: God / Life :

My brother-in-law gave me a devotional book for my birthday (Thanks, J!). Paul David Tripp’s New Morning Mercies: A Daily Gospel Devotional has been kicking my butt.

“At the end of the service where I announced my resignation, the oldest man in our congregation waited on the porch of the church for me. We were the last two to leave. He came up to me and asked if he could speak to me, then said: “We know you’re discouraged and we know you’re a bit immature, but we haven’t asked you to leave. Where is the church going to get mature pastors if the immature ones leave?””

Things have been hard at church lately. Winds of change. God has been reminding me to hold back and pray. I think we, as human beings, often run from the maturing process. Scrambling to find the ejection seat. Failing to remember what happened to Goose.

.: Gaming :

Wyatt and I played the LEGO Star Wars: The Force Awakens demo. Small smart mechanical changes aside, a LEGO game is a LEGO game.

That is it for this weeks Surf Report. Make sure to comment below and have a good week!

Song of the Deep – Lost in the current with my son

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The search begins.

As Song of the Deep’s protagonist Merryn built a submarine to search for her lost father, Wyatt looked at me:

“If anything were to ever happen to you, I’d build a submarine and come find you too.”

Preparing to dive.

Into the oceanic abyss we dove, deeper and deeper. The couch, our submarine. Wyatt deftly piloted the helm. Until controller dexterity issues arose when we encountered electrified jellyfish. Fighting with the sub’s mechanical arm while steering was just too complicated for him. So I took over. He watched.

In the abyss.

We journeyed through a sunken city, wondering what had happened to this lost civilization. Wyatt grew bored. He didn’t ask to pilot the sub again. Song of the Deep frustrated him. This coming from the kid who can hold his own in Guacamelee and PixelJunk Shooter.

End of Watch.

Insomniac’s Song of the Deep is a “passion project” influenced by Brian Hastings, chief creative officer at Insomniac Games. Brian said that he wanted to create a heroic character to share with his 10-year-old daughter. I applaud him for that.

This game is pretty.

I had hoped that the underwater beauty and awe inspiring moments were something I could actually share with Wyatt. The movement of the submarine proved to be too much of a barrier. Dated puzzle mechanics, such as adjusting light mirrors (ugh), further threatened to sink our voyage.

I wanted Song of the Deep to be more confident in itself to be different and new. Game mechanics resurrected from the era of Ecco the Dolphin come across as hazardous underwater currents. Currents I want to avoid.

Ecco lives!

Ecco lives!

Bottom Line: Song of the Deep is challenging and entrancing in it’s beauty. I like that I can play the game in front of Wyatt. I just wish co-piloting was a tiny bit easier. But skills will improve. Difficulty will be overcome. 

wavesplinter3/5 – Great game to play with your kids. Co-piloting may prove challenging depending on your child’s skill level. 

Wave SplinterTitle: Song of the Deep
Developer: Insomniac Games
Platforms: PC, PlayStation 4, Xbox One
Reviews on: PlayStation 4
MSRP: $14.99

*Song of the Deep was reviewed using codes provided by Insomniac Games.