A Fresh Perspective

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A few weeks ago, Tabitha, Wyatt, and I had the chance to go and visit another local church. One of my brother-in-laws was speaking and there was no way we were going to miss that!

Photo by Kyle Glenn on Unsplash

Stepping out of our own church context was refreshing! I loved how the church we visited gave time, during the service, to missionaries they support. We watched a video in which the missionaries gave an update on what has been going on with them. Their video reminded me that missionaries no longer have to feel so alone due to technology. That we can hear from them, stepping out of our local context, and get a picture of what is going on with the global church. I love this! Too often, I think, churches become too inner focused:

“What programs can we provide to bring people here.”

“If we build this THING, people will come to us.”

“If we have this meal, we can invite _________.”

Too often, we pull back into our comfort zones instead of pushing out and embracing others where they are; embracing those in our communities (outside our churches) and even those around the world through missionaries. I am thankful for the glimpse God gave me, in that “missions moment”, of the church abroad. Thankful for those Christians who act as the hands and feet of Christ where I cannot… but can through them.

I also loved the time of worship. I realize this is a personal preference, but I loved hearing hymns sung. I loved being able to sing without paying attention to octave changes and just pay attention to the lyrics. Reminded me that my background, growing up, was void of hymns. How I discovered the richness of them once I was in college. I want my son to love the hymns too (something I’m going to work on).

Tabitha and I have been talking for awhile now about taking a Sunday morning, when we are not serving, and visiting family at their respective churches. Stepping out of our familiar gave me a fresh perspective on the church as a whole, and my church as well. I can’t wait to do it again!

And yeah, my brother-in-law did a great job speaking too.

If you know of any resources on teaching hymns/hymn history to kids OR have any thoughts you’d like to share, drop them in the comments below. 

Thank You for a Great 2018

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Standing on the edge of 2018, I would like to thank my friends and family for supporting me and my writing. THANK YOU! I’ve been at this on JBG for over sixteen years now. Kind of crazy to think about! Time does fly.

Reading over posts I’ve written this past year, we’ve put some miles behind us:

  • The Legend of Zelda: Breath of the Wild has been replaced with Fortnite, in the Hall household.
  • JohnnyBGamer crossed the 3,000 view mark this month (December). I TRY and not focus on numbers, but I was excited over this. I’ve written more this past year than I did in 2017 (118 posts versus 48). While I’m not quite back up to my 2016 numbers (4,700 views/101 posts that year), I’m getting close to it again.
  • I didn’t realize it, but I stepped down and away from Theology Gaming FB Group this year (seems like a long time ago now). While that transition hasn’t always been easy for me… I’m proud of what I accomplished there as a Community Manager, with a great group of guys, and I wish them the best in the years to come.

I wrote the following post back in April of this year. While I’m still sorting through these thoughts, I’m also more confident in just writing and sharing life… just being me without being a front/organization (I’ve ALWAYS struggled with this). Thanks for reading in 2018, I can’t wait to see where we’ll go in 2019.

Thinking Aloud

My church’s youth room is decorated with black and grey tones. Even the ceiling tiles have been painted black. The overall effect reminds me of a dark cave; a dark worship cave.

As I was waiting for my wife to get out of a summer camp meeting, I talked to a few of the guys hanging out in the youth room. I was immediately asked, “Do you play Fortnite?”

Wyatt, sitting next to me, suddenly perked up, “What’s Fortnite?”

I talked with this kid, we’ll call him Alex, about the game. He gave me a history lesson on the rise of battle royale games, how most of them stemmed from a game called ARMA.

I was reminded just how nerdy gaming culture can be when Alex dove into a PC versus console debate.

“I’m a part of the PC master race.”

I’m sure you are, Alex, I’m sure you are.

My youth room encounter got me thinking about this site, my thoughts towards ministry within the gaming culture, etc. I am reminded that gaming culture spans a large swath of demographics. That when I think of gaming culture, I think of those who are closer to my age, not someone like Alex.

Reminded me that I started this blog to encourage others in the gaming space. That JohnnyBGamer has always been about promoting a balance between life and gaming. My original tagline, for the site, was: “Because there is more to life than just gaming.” I created that tagline in the midst of a season of watching friends being consumed by what they were consuming, video games. I hated that, I hated the control gaming had upon them, had upon me.

At this point in life, I am at a place where gaming doesn’t have as strong as a pull as it once did. But in talking to Alex and his friend last night, I’m reminded that there are others still in the midst of that struggle. A struggle where kids I know, kids around me, are out of control in their gaming. Makes me wonder…

How can I help parents:

  • Curate the types of video games their family consumes
  • Promote healthy media consumption habits for their children

How can I help gamers:

  • Ask questions about the games they are playing
  • Learn healthy online habits for interacting within gaming culture
  • Be aware, overall, that there is more to life than just gaming

I am not sure where God is leading me right now. But these are thoughts I’m processing through in this season after stepping down from Theology Gaming. Whether I step out and do something “big”, become more purposeful with this blog, or just take the gaming lessons I’ve learned, along the way, and use them to help my son navigate the gaming space.

An Interview with Justin Fox

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I’ve known Justin Fox for awhile now. The last time he visited JBG, we talked about faith and his game ReElise (which was on Kickstarter at the time). Three years have passed and I figured it was time to catch up with him.

Hey Justin, what have you been up to since your last visit? What happened to ReElise on Kickstarter?

I’ve done a lot reading and understanding of the business world since then. Helped build my church, and I made another game (Black Simulator) in the process just to get a project finished relatively quickly.

As far as the Kickstarter goes, I gained a lot of new great connections… but I fortunately didn’t reach my goal. I say fortunately because I wasn’t mature enough with such an amount of money. I’m not saying I would have spent it on Blackjack and hookers or anything, but I wouldn’t have applied the “sowing and reaping” (making sure the money is making money) principle that I now understand. The investment wouldn’t have been what it COULD have been for that project. So I took a hiatus from it for 2 years to clear my head and only recently started active development on it again. Fortunately, I was able to raise a fair amount of money for ReElise through the Patreon. I’ve been able to hire colorists for the illustrations. It’s very humbling to receive support of any kind for it.

It’s interesting how God uses different seasons to grow and mature us. Seasons where we think we know what/where we should be going, but God is sitting there saying not yet. I hate those seasons of life but get why they are important.

Tell me more about your smaller project you’ve released. What did you learn in the process of creating the game?

The smaller project is a project called Black Simulator, a satirical mini-game on Steam where you’re just trying to run 3 errands without getting shot or arrested by the police. Started out as a joke with another developer but… here we are.

 

I learned a ton about the importance of workflow, time management, and even overcoming ego/defense mechanisms. That last one though is the biggest thing. I was so scared to release this game. My brain found all kinds of reasons to protect itself from potential failure. I had essentially been sitting on this thing for months, slowing my own progress, because it wasn’t perfect. It still isn’t perfect (truly far from it), but sometimes the bigger picture is just the experience of releasing a game on the market. Not a perfect game, but YOUR game is out there at least. It’s a starting point no matter how bad it is, you can grow from that place. Beyond even that, sometimes your loved one’s need to see you trying, because you never know who’s waiting on your progress to encourage them to do the things they’re scared to do. I learned that a good “why” can slay the ego. My “why” was that releasing this game would be edifying to my friends, because they need to see me win just a little bit. I don’t know if my game will have the impact of bringing understanding to culture, but I know it’ll edify my friends who believe in me… because they tell me it does.

So what’s next for you? Where can people find you and your game?

Next is wrapping up ReElise in August. It’s not the full game or even in the engine that I want, but I’m gonna release the first half of it. Then I’m planning to start ReElise over in an engine that isn’t RPG Maker VX! I now have someone to partner with, and we’ll make a true version of the game. After all, we’ll have an alpha/beta so to speak, with finished art, music, and sound. The Patreon is doing well to produce the art assets, and I’m so thankful to each of them.

Justin Fox Media

In between ReElise and it’s final version though, I think I’m gonna make White Simulator and some other weird games. Super Baby Fetus: Pro Life Power is something I’m really excited about.

But to find everything that I do, I’d just go to JustinFoxMedia for: Patreon links, YouTube live streams, links to demos and games, (merch coming soon) the works!

From Across the Net – “School-Year Screen-Time Rules from a Teacher”

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I enjoyed this piece, “School-Year Screen-Time Rules from a Teacher“, by Rebecca Young over at Common Sense Media.

Last year Fortnite invaded my middle school classroom — as I believe it did to middle school classrooms across the country. Students who were usually on task and high-performing were nodding off and “forgetting” to do their homework. The morning conversations about how late they stayed up or who was the last man standing became part of our early morning check-ins. Then the phone calls with parents started: Over several months, I had numerous telephone and after-school meetings with parents concerned about their kids’ performance. When I brought up screen time, there were a range of reactions. Some parents seemed oblivious as to what their children were doing after hours, some didn’t know how to rein in screen time, and some thought they had it all under control — but clearly did not.

You can read more here.