Video Games and Attitude

We have a rule in Hall household that goes something like this:

When you start to get angry or frustrated at a video game, you need to turn it off and take a break.

This rule applies to myself and to my son. Years of playing video games has taught me that taking a break, when angry or frustrated, is beneficial. Even when you are so frustrated that all you want to do is keep pushing through, I’ve found that it is best to stop. There is something taking a break does to the brain. As a kid, I remember pausing a game overnight and then being able to destroy a boss, that was previously impossible, the next day.

But what about when a game causes attitude? Anger that one can’t play longer or even has to quit? I remember a period when I was playing Mass Effect 2 a few years ago. I’d play the game late into the night, ignoring my bride, who would end up giving up and going to bed. I felt a pull while playing that game, a drive to see where the story went. Mass Effect 2 had it’s hooks in me just as World of Warcraft did years before.

I know that I can have issues with some games. Even though I haven’t been hooked on a game in awhile, I know that the right combination of design elements can take me down.

The same is true with my son. The Legend of Zelda: Breath of the Wild pushed all the right buttons for him. It was all that he and the kids at church were talking about. I’d constantly hear about the Divine Powers:

  • Revali’s Gale
  • Daruk’s Protection
  • Mipha’s Grace
  • Urbosa’s Fury

I’d hear so much about Breath of the Wild that I thought I was going to go nuts. And the attitude that came with the game, whenever he had to quit, was frustrating.

Tabitha and I find ourselves at the same attitude point again with Fortnite. But this time it’s a little different due to gaming elements Fortnite embraces (your child is being manipulated):

  1. The Store with Artificial Demand – When you log into the game, you can easily tab over to the Fortnite store. Here you can look/obsess/covet the latest in Fortnite cosmetics. Some of these cosmetics are available for a limited time, playing into an artificial demand where kids think they have to purchase something before it is gone.
  2. The Subscription with a Shady Pay-to-Win-with-Time Formula – Once you buy the $10 Battle Pass, Fortnite is all about unlocking tiers, which then unlock different cosmetics/skins/cool looking things. Fortnite developers Epic Games boasts on their website that the Battle Pass equals: 100 tiers, 100 rewards. One marketing bullet point states that it takes 75-150 hours worth of gameplay to unlock everything in the Battle Pass. Fortnite encourages players to dump as much time as they can into the game through their shady tier/unlock scheme. A pay-to-win-with-time formula, aimed at children.
  3. The Feedback Loop – A typical match takes 20 minutes to play. Unless you are knocked out of the match, in which case you can just jump into another match… and another match… and another match. This creates a feel good feedback loop for your brain. Just one more match, mom.

What is a parent to do? Here are a few things I’ve learned:

  • On the Nintendo Switch, you can set a screen time timer to help manage your child’s play. There are several options to choose from when the timer runs out, including shutting down the console (if you are feeling evil; Do not provoke your children… – Ephesians 6:4). Each console has different parental settings, read up on them, empower yourself.
  • Parent. Talk to your child about their attitude. Be ready to follow through with consequences (don’t offer empty threats). Also don’t be afraid to have your child take a day off a game.

Gaming attitude is something our parents did not have to deal with as much as we have to–although I say that while clearly remembering my Mom taking away the NES controllers–. So set some boundaries/consequences and read up/educate yourself on the tools you have at your disposal. Learn about the game your child is playing, the one you are growing to hate because of their attitude. You never know, you might learn something about your child and be able to help them set healthy boundaries to use later on in their adult lives.

You are the parent. You do not deal nor negotiate with emotional terrorism.

Gaming is a privilege, not a right. (I can’t believe I just wrote that as a dad who games.)

How are you working through your child’s attitude when it comes to games?

Skylanders Academy – Pardon Me

Was watching the new season of Skylanders Academy with Wyatt last night. Towards the end of the opening theme song, I thought I kept hearing “pardon me” versus “harmony”. Got me thinking about what they were having to pardon themselves for. Take a listen:

 

Parenting through the Fortnite Fog

Fortnite makes me feel old.

Let me try that again, talking with my son about Fortnite makes me feel old. Figuring out the pricing structure for the game made me feel even older.

Parenting Website Fail

My search began in the in-game Fortnite store. Tabitha and I wanted Wyatt to buy the full Fortnite game first before spending money on micro-transactions (skins/costumes). I could not find a full game unlock in the store, but I noticed something called a Battle Pass. I was confused. The parenting fog of war was beginning to set in, as I tried to pit normal video game pricing logic versus free-to-play logic. All I wanted to know is:

What is the difference between the $60 base game (I kept finding on Google) versus the $10 Battle Pass?

The information I found on parenting websites was either outdated or months old. Add in the different consoles with their different versions and the confusion only grew thicker.

After awhile, I figured out that the Nintendo Switch version is different than the Xbox and PS4 versions. The Xbox/PS4 has a $60 physical version that features an exclusive zombie mode. The Switch version, it turns out, does not have a physical version/zombie mode and only requires a $10 Battle Pass. Beginning to see the light, Wyatt and I got in the car and headed to GameStop to pick up some V-Bucks (Fortnite’s in-game currency).

Seeing the Light in GameStop

The friendly GameStop employee quickly confirmed my thoughts:

  • On the Xbox/PS4, $60 buys you a physical copy of the game that features an exclusive zombie mode.
  • A $10 Battle Pass, think subscription, allows you to play the game through a season (10 weeks). The Battle Pass gives you experience point multipliers (helps you level faster) as well as the opportunity to unlock in-game cosmetics/skins. Parents: You or your child can still play the game without a Battle Pass. You just don’t get the “fun” unlocks.
  • Instead of having the game tied to your credit card, you can buy a pre-loaded card that has money on it for your respective system. For instance: We picked up a $10 Nintendo eShop card. Keep in mind that when we bought the Battle Pass later on, the Battle Pass came out to $10.31. Yes parents, tax is involved so plan accordingly.

In the End

I’m not sure how I feel about paying $10 every 10 weeks for the ability to unlock items that are already present in the game. Maybe this is where I start to show my age; maybe all games work like this? I’d much rather pay a $60 one-time fee and be done with it though. But we’ll see how long the Fortnite craze holds in the Hall household. Right now, I’m looking at opening my own account on the PS4 in order to play with Wyatt. I’ll report back, at some point, with my Fortnite impressions. Until then, play all the games or not.

When was the last time your kid/s made you feel old?

Surf Report: A Recap of the Week of September 23

Welcome to the Surf Report for the Week of September 23.

.: God:

God has been teaching me quite a bit when it comes to the Bible study I’ve been leading on Wednesday nights. He has been teaching me to remember:

  • Not everyone is a Christian AND not all Christians are at the same place in their walk with God.
  • To not take personally the people who choose to come and go. Attendance has been inconsistent/up and down.
  • To lead. That it doesn’t matter how much older the rest of the guys are, I’m there to facilitate discussion and lead the group.

I wrote a bit about some of our discussion this week in “How do you de-stress?” Also had a friend send me a link to a video that I found helpful in studying 1 John (which we’ve been going over on Wednesday nights).

.: Life:

This week I found out that there are Josh Groban fans. I learned that I should never talk bad about a character Josh Groban plays (especially on Twitter). Ah, the Internet. You can read my thoughts on Josh Groban’s new project in “Things to Avoid – The Good Cop“.

Also spent some time in a clinic last week, wrote about that experience in “Missing the Firetwuck“.

.: Gaming:

My week has been completely devoid of video games. But I did re-post a Tim Challies article from awhile back (“From Across the Net – ‘Christian Men and Their Video Games’“). His article reminded me of the Christian tension of being in the world but not of the world. Got me thinking of debates I’ve been a part of over the years. Debates on Christian liberty, discernment, and the almost Christian desire to have everything spelled out in black and white.

There are definitely games fellow believers shouldn’t touch. The Bible, the Holy Spirit, family and friends help us navigate what we should and should not consume.

Question of the Week: Do you think Fortnite’s timed cosmetic purchases are predatory towards young kids?

That’s it for this week. If you have any thoughts you’d like to share, don’t hesitate to post them in the comments below. Have a great weekend!

Revisited – Christ, the Coliseum, and Violence

This is one of the first pieces I ever wrote for another site (back in 2013). Still love this scenario. The Assassin’s Creed series is often the Adventures in Odyssey equivalent of the Imagination Station

I left Christ in the Roman Coliseum; I left him to die.

Carefully scaling the Coliseum walls, I slowly made my way towards my first targets: three would-be snipers. Quietly, in succession, I stealthily stabbed each in the back. Not one of the snipers knew of my existence. I am the wind, the shadows, the reaper of death. I am justice incarnate.

My second target: saving the actor playing Jesus Christ in a play. The irony of a Passion Play in the Roman Coliseum does not escape me. Who knows how many Christians fought for their very lives within these walls? Some believers even torn to shreds by lions for the amusement of Nero and the people. I shudder in disgust and then slip on the disguise of a Roman soldier. Christ awaits my saving grace.

Events quickly unfold in a way I could not foretell. The actor playing Christ has been drugged! I effortlessly scoop him up as Borgia men flood in from all sides of the Coliseum. My mission: get Christ to a doctor. Holding him, I can clearly see his crown of thorns and the fake blood smeared on him. I know his only hope is a cure beyond the battle ensuing around me. Suddenly, the world grinds to a stop.

– Reality Confronted –

If you haven’t guessed, my PS3 locked up as I was escorting the drugged actor to a doctor. I was frustrated. A day has since gone by and I have yet to try again. My wife reminds me that it took Christ three days to resurrect, so why not give the game a rest? My conscience is restless. Nine hours of Assassin’s Creed: Brotherhood has left me with questions. I find myself questioning the digital bodies I have left de-rezzed; I find myself questioning what I am learning about life, beyond the fact that assassinations from the air look awesome. Perspective is everything.

I know that at the end of the day I will return and continue my “historical” Roman adventure. But I want to keep in mind that violence is reality based. Violence is also something that is worshiped within American cinema and culture. I believe that the reason on-screen violence resonates with people so much is due to the fact that it is usually carried out in the pursuit of justice. The Bible says this though:

Do not take revenge, my dear friends, but leave room for God’s wrath, for it is written: “It is mine to avenge; I will repay,” says the Lord. – Romans 12:19 (NIV)

and this:

Yet the Lord longs to be gracious to you;
therefore he will rise up to show you compassion.
For the Lord is a God of justice.
Blessed are all who wait for him! – Isaiah 30:18 (NLT)

I realize that Ezio’s actions in Brotherhood are simply a part of a fantasy world. I also realize that God is an avenger and a dealer of justice. Though I know that the worlds of fantasy and reality can sometimes blend, I want to be mindful of who and what I am allowing to shape my soul. So God help me.

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