From Across the Net – “How it feels to release an indie game in 2019”

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Fun to see Nelson on the front page of Polygon.

“I knew that games are built from dreams and tricks, but seeing first-hand how much it hurts a team to not put in a last little detail that might add cohesion to a world because there’s a critical bug elsewhere made me reconsider how I see the rest of the games I play.”