From Across the Net – “How it feels to release an indie game in 2019”

Fun to see Nelson on the front page of Polygon.

“I knew that games are built from dreams and tricks, but seeing first-hand how much it hurts a team to not put in a last little detail that might add cohesion to a world because there’s a critical bug elsewhere made me reconsider how I see the rest of the games I play.”

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