From Across the Net: “Sharing FFXIV with my kids”

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Enjoyed this piece by Justin (aka Syp) titled “Sharing FFXIV with my kids“.

And then I tasked them with helping me find on-screen clues leading us to the poacher, so there were three sets of eyes combing the screen and pointing to anything with a name tag over it. “Is that it?” “No, that’s another player.” “What about that?” “That’s the same player.”

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Loyalty

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“What I value most in my friends is loyalty.” – David Mamet

Back in the early MMO days, I was active in a game called Asheron’s Call (AC). What made Asheron’s Call different was a simple ingredient that seasoned in-game relationships:

The Allegiance System – introduces the unique concept of vassals and patrons. In this system, a vassal swears allegiance to a patron. The patron then acts as a protector, item giver, and basically a guild leader. The reward for being a patron equals a daily award of experience points based upon a small percentage of experience that the vassal makes while playing. The allegiance system ultimately encourages the formation of miniature kingdoms, much like guilds found in today’s more modern MMO. – Asheron’s Call Celebrates 10 Years (via JBG)

Time, trust, and loyalty were the bonds that held the allegiance system together. A symbiotic scratching of backs, defense, and survival.

Pay Day

As I drove into work this morning, my mind was racing faster than my Honda Accord. I kept asking myself:

– Am I going to be let go this morning? –

– They wouldn’t fire me, would they? –

– If they don’t fire me today, will it happen in two weeks? –

Working for a firm that is on the verge of collapse is stressful. Seeing no hope on the horizon, in the form of incoming work, is enough to make anyone concerned.

In my situation, my patron is still putting in the time to try and salvage the operation. However, trust and loyalty were dissolved the moment a co-worker was let go. Who will be next? I’m not sure. No one wins this game of office Survivor.

Despite my earthly patron’s status, I know that my God is in control. As I was reminded yesterday in church, everything boils down to reminding myself of God’s promises AND believing that they are true. In fact, I’m even thinking of writing them down and randomly sticking them around the house. God promises me that I will overcome, if not in this life then the next.

Until next time: Who are you trusting to be your patron?

The Old Republic

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Yesterday, the State of Texas celebrated it’s 174th birthday. Happy birthday Texas!

Speaking of other old republics, I started downloading Star Wars: The Old Republic last night. As of this moment, my download is almost done! My plans are to create a Han Solo type character–hey, I’ve always called myself a scoundrel!–. I am really looking forward to playing the game and comparing it to my other BioWare experience, Mass Effect 2.

Hope everyone has a great weekend. The high today, here in East Texas, is 62 degrees. A nice change from the 80 degree weather we have oddly experienced this past week. Until next time.

World of Warcraft Isn’t Cheers Anymore

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A few weeks ago, I decided to stir the gaming pot and ask some of my close friends a simple question:

What would it take to get you back to playing World of Warcraft?

The following are their responses, starting with my own:

For me, right now, the only thing that could get me back into that game would be friends playing it again. That and knowing that I’d be able to play with them regardless of the time difference. Will admit though that playing this game again would feel like taking two steps back for some reason.

A friend from college replied:

I honestly don’t think I could go back. I’ve peg holed it with such negative feelings that I would first need a reason to make it beneficial to my real life. Right now, I just don’t see how it could be. I know my schedule now. I’ll never have hours per week to sit down and play it and so even with friends on there it would have to be something we do once a month maybe, and I can’t even really see pulling that off. Combine that with the monthly fee and there’s no way I’m paying 100 bucks over the next three months to hang out with some friends for 3 or 4 hours.

My friend Lord Andrew said:

For me to play WoW again?  It would take the promise that my group of friends would all commit to playing it together again.  That’s where the enjoyment is, playing with friends.

Combat Chuck replied:

I agree with Lord Andrew, plus I at this point I’d need to add time and money to the equation 🙂 but more than that, video game interest has waned for me and I don’t have a big pull or drive toward many games other than a couple on my phone 🙂

Finally, my friend Scotto finished with some great thoughts:

There might come a day when one of you guys will announce you are playing WoW again…and I will feel that familiar pull to play…but I think something else will finally come along that will be much better. Diablo 3 perhaps?

I’m always up for some Left 4 Dead 2 🙂  Nothing like immediate zombie-killing gratification with friends.

World of Warcraft burnout seems to run deep amongst my friend pool. Quite simply, all of our lives have changed since the game launched back in 2004. Many of us are now married, have moved onto other games, and have been overwhelmed with life responsibilities. As good of a time I had in Azeroth, I just don’t see myself going back. Why visit a place where your friends no longer reside? Why return to a world where everyone doesn’t know your name?

RIFT Impressions 1.2

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Often times I feel like I’ll mention a game on this site and then never talk about it again. I promise you that this is not some small part of a larger conspiracy theory. I truthfully just quickly get bored with games that fail to grab hold of me. Case in point:

Closing Thoughts:

MMO’s are time-sucking-vortexes that I simply do not have time for anymore. While I still enjoy reading about them, I feel that the genre as a whole has not advanced forward. World of Warcraft is the pinnacle of modern MMO gaming. Games like RIFT, though polished, offer me nothing compelling to forget about World of Warcraft and move forward. I do hope that Star Wars: The Old Republic and Guild Wars 2 do something to shake up this genre funk. I miss playing a good MMO. Until that day, MMO’s like RIFT have been banished from my computer. Case closed.

RIFT Impressions 1.1

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"Nirvana is coming, the mystic portal awaits."

Ah, the smell of a new MMO! The joy of playing through starting content and actually seeing fellow human players running around completing quests. I had forgotten what this feels like.

During my first play session last night, no matter what, I couldn’t shake the feeling that I should be playing World of Warcraft instead. I mean, there is nothing inherently wrong with RIFT. I fear though that years spent in the refined lands of Azeroth somehow set a mental bar in my head. Why should I play anything less than the perfection that is WoW?

After leveling to level 4, I called it quits last night. That is, until a few minutes later…when I sat down again and played some more. Call it the MMO pull or the relaxation that mindless tasks (kill ten mystic dudes) bring, but I continued to play until I hit level 5. By then my laptop’s fan was screaming and the base of the computer was super hot.

The last time I really dove into an MMO, besides WoW, was with Warhammer Online. Warhammer had something special going for it. At least I thought it did. The public quests, dark art style, and a land perpetually at war drew me in. Heck, the fact that it was something other than World of Warcraft was enough for me. As I progressed through the levels however, I soon came to the conclusion that Warhammer was a shallow affair. My friends quit shortly after the first few months and I did too. Warhammer was fun while it lasted.

I‘m still not sure what I think of RIFT. Can’t tell if it is just more of the same or if something “special” is just over the next horizon. Like I said in my first post, I’ll keep you updated. Until next time.