Funny how one bad experience soured the game for us.
Tag Archives: game mechanics
Across the Net: “‘That Dragon, Cancer’: A Video Game on Death, Grief, and Our Living Hope”
Control is but an illusion.
For The Win: An Interview With Zachery Oliver
An interview with Zachery Oliver.
Unnecessary Checkpoints
Grinding is one of those bite-the-bullet game mechanics. Properly instituted within a game’s design it can be a mechanic that one barely notices.