Throwback Thursday – Game Mechanics: Unnecessary Checkpoints

Grinding is one of those bite-the-bullet game mechanics. Properly instituted within a game’s design it can be a mechanic that one barely notices.

Surf Report – 8/31/09

Welcome to a Monday edition of the Surf Report. .: God : .: Life : Too busy. You? .: Gaming : This week I thought I would take a break from the great Pokémon experiment to instead talk about my recent adventures with Dragon Quest IV (DS). As a gamer, I have had limited exposureContinue reading “Surf Report – 8/31/09”

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