Grinding is one of those bite-the-bullet game mechanics. Properly instituted within a game’s design it can be a mechanic that one barely notices.
Tag Archives: Dragon Quest IV
Unnecessary Checkpoints
Grinding is one of those bite-the-bullet game mechanics. Properly instituted within a game’s design it can be a mechanic that one barely notices.
Surf Report – 10/23/09
Welcome to a Friday edition of the Surf Report.
Surf Report – 8/31/09
Welcome to a Monday edition of the Surf Report. .: God : .: Life : Too busy. You? .: Gaming : This week I thought I would take a break from the great Pokémon experiment to instead talk about my recent adventures with Dragon Quest IV (DS). As a gamer, I have had limited exposureContinue reading “Surf Report – 8/31/09”
