Refresh My Muscle Memory, Please

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I played Assassin’s Creed Odyssey for a couple of hours the first week. The second week, life got in the way, and I didn’t get a chance to play. By the time I picked up a controller the third week, I couldn’t remember how the game controlled.

I’m not sure about you, but I come across this problem quite a bit. Modern AAA games feature complex controls that require the memorization of many buttons. Which works out fine as long as you play consistently. As an adult though, I go through periods where I’ll start a game and then come back to it weeks to a month later. This is a game killer for me.

My Odyssey boat has been dead in the water for a few weeks now. I’m stuck on a mission where I have to sink some Athenian vessels blocking a harbor. I’m good with the boat controls but things go south once I try boarding. I can’t remember how to block, my muscle memory draws a blank when it comes to the rhythm of combat.

Duh, I’m not sure what to do.

Sure, I could look up the controller button layout diagram and try and figure out how to parry/block. In fact, I did! Last night, I tried the boarding party portion of the mission again and failed. FAILED! At this point, I’m frustrated with Assassin’s Creed Odyssey just as I was with Batman: Arkham Knight (another game with complex controls that doesn’t look kindly on players taking a break from it).

Game developers need to include some sort of quick gameplay tutorial. A five minute run down that helps the player re-acclimate to controls and remind muscle memory of a games particular rhythms. I wonder if player retention and player percentage of completion would go up with a refresher tutorial feature?

As my gaming time stands, I find myself gravitating towards games with simpler controls. Controls that I can pick up quickly and get into the game faster with. Unlike a good book, which is easy to drop in and out of, most modern AAA games are a pain to take a break from. I want that pain to be eased, and I’m sure game developers would like that too. So I’m asking developers for a simple feature, refresh my muscle memory, please.

That Dragon, Cancer – Official Release Trailer My Friend Josh Made

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My friend M. Joshua Cauller makes video game trailers. Today, his trailer for That Dragon, Cancer was released. I’m very proud of Josh. Trailer made me cry.

My favorite scene was the telling of the story of Jesus and his disciples on the boat. A storm rises up, everything thinks they are going to die. Where do you think Jesus is? Asleep. The waiting room imagery, of being overwhelmed, contrasted with this story is remarkable. Our stresses, our worries, Christ in control the whole time. Love it.