StarCraft II: Wings of Liberty Coming July 27th

Don’t know how I missed this yesterday…

The time for galactic warfare is almost at hand. StarCraft II: Wings of Liberty will warp into stores throughout the world starting on July 27, and the epic conflict between the protoss, terrans, and zerg will take up right where it left off in StarCraft: Brood War. See the press release for further details, and prepare yourself for battle.

Searchlight – 5/3/10

.: Top Searches for 5/3/10 :.

1. dungeon hunter ending – Dungeon Hunter was a great time waster. My biggest complaint was that the inventory system seemed needlessly complicated. Otherwise, the ending was satisfying for what little story there was.

2. cozyquest itunes – CozyQuest will forever be a dream unrealized by its creator. Deal with it.

3. auction house external site warcraft – While this feature has yet to be launched, I’m at least interested to see how popular this feature will turn out to be. Will work as we know it be forever altered? Probably not.

4. character slots on asherons call –  One (1)

5. guild wars 2 blog – here

Surf Report – 5/3/10

Welcome to the Monday edition of the Surf Report.

.: God :

The college ministry, at my church, has been in need of a big jump start for a long time. Currently, two students attend. At one point, the college group at church had a full time pastor dedicated to leading the group and going out onto college campuses and recruiting. The college group was huge at its height…but that was maybe 9-10 years ago.

About two weeks ago we had a speaker at our church talk about what our personal gifts are and how we should be using them in the church. This got me thinking. I really enjoy mentoring others, being an open ear to listen; I also enjoy teaching out of the Bible. So…why not come up with a plan to takeover the current college ministry and infuse it with new life. Having a vague idea about how to do this, I e-mailed a bunch of friends and asked for their opinion. I specifically asked that if they attended a church college group while attending college, what attracted them to said group? Their answers are as follows:

Structure – College students are lectured to all day. Why lecture to them more by preaching for an entire hour? Instead (working with an hour format) dedicate:

  • 10 minutes to announcements/ misc.
  • 20 minutes to a time of worship (rock out!)
  • 30 minutes to a time of teaching (make it partly an open discussion, engage people)

Activities – Schedule numerous low-key activities per month with a big activity scheduled at the end of the semester. Activities could include:

  • Formal dinner – get dressed up and go to someones house for a nice dinner.
  • A night of board games with another class at church
  • Movie night, etc.

Leadership – activity engage/ include others in leading the group through:

  • Planning activities
  • Leading worship, etc.

So I’m still in the process of compiling my thoughts on this possible project. If you have any ideas to bring to the table about your experience in a college ministry or why you attended a college group, comment away.

.: Life :

Confession time, I am a bit of a Disney geek. There is something about the ability to transport people into other worlds that just sparks my imagination. Below is a video of a new water show that Disney is working on in their California Adventure park. Enjoy!

.: Gaming :

At the suggestion of a friend, I dove into Half Life 2 over the weekend. Already I have defeated futuristic helicopters, played fetch with a robotic “dog”, and entered into the darkness that is Ravenholm.

"Dog"

Hopefully the gravity gun renders Ravenholm a walk in the park. Until next time.

That is it for this weeks Surf Report. Make sure to comment below and have a good week!

Guild Wars 2 Design Manifesto

Of course GW2 has great support for parties, but they just don’t feel as necessary as they do in other MMOs, because your interests are always aligned with all other nearby players anyway. When someone kills a monster, not just that player’s party but everyone who was seriously involved in the fight gets 100% of the XP and loot for the kill. When an event is happening in the world – when the bandits are terrorizing a village – everyone in the area has the same motivation, and when the event ends, everyone gets rewarded.

Above is an excerpt from the recently launched Guild Wars 2 blog. Just wanted to take a moment and note that this new social system reminds me of the Public Quests found in Warhammer Online…except that everyone wins.

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