Curfew

South Korea: Known for housing some of the worst video game addicts in the world. Home of news reports regarding parental neglect/ infant death due to the parents being addicted to a popular MMO.

Earlier this week, the war against gaming addiction heated up when the South Korean Ministry of Culture, Sports and Tourism announced a new curfew for online games (as reported in The Korea Herald). The ministry is attempting to shoulder the personal responsibility some of its citizens lack. Baby deaths due to obsessive gaming are to be a thing of the past.

Under the ministries new ban, young players will have options to choose between three six hour black-out times. Lame titles such as Maple Story and Mabinogi are being targeted in addition to 17 other titles.

Could this be the end of South Korea as we know it? For a nation that sits on the verge of nuclear annihilation from its northern neighbor, I can understand its citizens wanting an escape. With a mandatory sentence — service! — in the nations military, I think it is only fair to let the young waste their time away. Perhaps the children should even be allowed to play for free?

Desperation

A good quote from a USA Today article on the US deficit:

Bowles (Erskine) has been in touch with Microsoft‘s Steve Ballmer about creating a deficit-reduction video game that would enable anyone with a computer to take a stab at balancing the budget, much like the 1994 commission did.

Updated for 2010, Kerrey says, such a game could “go viral.”

*Oh yes, the video games will save us and show us the way.

*No sarcasm intended.

Cold Nostalgia

Bouncing off a topic Syp @ Bio Break wrote on today, I want to take a moment and dive into what I believe is one of the reasons people still play World of Warcraft, nostalgia.

Personally, I have played WoW off and on since its inception in 2004. Sometime after graduating college and getting married, I put down the game for what I thought was the last time. My friends and I went on to play other MMO’s (Lord of the Rings Online, Warhammer, etc.) and always talked about the glory days in Azeroth. Our nostalgia was not just rooted in WoW but in the Warcraft RTS series as well. Hours upon hours spent playing online in high school only helped cement memories in time.

Last year I did the unthinkable though when my friends and I dove back into the lands of Azeroth. What had started out as a series of conversations about the good old days, soon manifested itself into us playing again. The past, the memories of days gone by, had pulled us back into the behemoths claws. This all didn’t last long though, as I soon grew bored in zones I had slogged through before.

Going back to Syp’s post, what will pull gamers back to World of Warcraft for the great Cataclysm? Will it be new specs? New character classes? Hardly. I believe cold hard nostalgia will be the drawing factor. Here is the thing though, nostalgia only lasts for so long. Soon reality sets in and people see things for what they are now, and not what they used to be.

The great cataclysm awaits…yawn.

Lord of the Rings Online: Screenshot of the Night

The reluctant Hobby Master.

Went to visit the Hobby Master in Bree this evening. He would stare right at me and yet say nothing.  So, I offered him a few of my mother’s choice pies — so delicious! –. Nothing. He just stood there, looking at me. Humans, at times, are odd. – Aubrik

Hit level 14 tonight!

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