– Cozy Quest – Version 1.3 – 25.3MB –
The Fair City of Felrona awaits, as players traverse the mythical lands of Eluna in search of fame, fortune, and loot. Developer Nils Munch’s CozyQuest, is an iDevice attempt at what is usually a PC exclusive, an MMO.
The game starts with a simple character creation screen where the player selects:
Character Class –
- Priest – Healing
- Merchant – Crafting
- Mage – Magic and rainbows
- Warrior – Tank
Name – Finally, a chance to name your character what you’ve always wanted to be called!
- Thull – A race known for strength and endurance
- Mekkel – A people of nomads and bards
- Aran – Known for being strongwilled and their craft with swords
- Pesha – Honorable/ Peace loving/ Pocahontas’s cousins
- Toran – The Romans of Eluna/ Spartans
Character created, you find yourself off to Elgarz the Alchemist, who is in dire need of Strangleberries. Sure, no problem. A place with a name like the Dark Woods shouldn’t be all that bad, right? Right?!?
Enter the Felrona Chapel to choose your faith:
- Shaim – “The god of purity and rebirth. Make of the Pesha race.”
- Karosh – “The god of despair and destruction.”
- Amala – “The iron god. Stands for craftmanship and strong will.”
- Tordo – “God of strength and hate. Make of the Thull race.” Known in the real world as Satan.
The gods in CozyQuest serve to offer the player buffs and random gifts. Note that they can be abandoned at will. However, this means that money donated to that particular god will be lost. Lack of devotion has its costs.
Other mentions of religion:
- The Thull race have a mountain god named Akarak
- The Aran race is known to be religious
Touch the screen over, and over, and over again! Gameplay in CozyQuest consists of grinding out levels in order to level your character. Standard MMO fair minus playing with other players. However, one can chat with other players in the Salty Siren Tavern. Exciting!
In the End:
In May of 2009, I wrote:
In its current state, purchasing CozyQuest is like signing up for an app beta test. With content being added to the game daily, I do not see this beta environment as a problem. The core game is in tact and running smoothly. The quests are interesting and well thought out. CozyQuest is an investment at this point. Before purchasing, you need to ask yourself this question: 1) Are you willing to invest $4.99, in developer Nils Munch, to see if he can realize his creative vision?
Nearly 9 months later, CozyQuest is like a ship that is slowly sinking. Not quite the disaster I left in mid 2009, CozyQuest still feels rough around the edges. Sure, developer Nils Munch has added multiple character slots and a core game/ graphical upgrade. This makes CozyQuest now run smoother and look prettier. However, one of the core complaints that I originally had has not changed:
- Quests are repetitive. In order to level, quests have to be repeated multiple times. This repetition of quests gets old by the time you’ve clicked through the same quest for the 20th time.
At this point in the apps life, the gameplay featured in CozyQuest is not enough for anyone to warrant a purchase on their iDevice. CozyQuest (link will open iTunes) will always be a creative vision that has yet to be reached. Perhaps one day.
A glimmer of hope amongst an otherwise spoiled game/app
– Level of Impact –
Medium: Does not require large amounts of time to play.