JBG has been experiencing a large amount of web traffic searching for information on the iDevice app CozyQuest. Investigating the matter, we have found out the following: Dear CozyQuest gamers The old CQ server has suffered a major crash, and a lot of data is estimated to be lost. We are working on restoring thisContinue reading “CozyQuest News”
Tag Archives: Apple App Store
And so the Pocket Legends begin…
I installed Pocket Legends over lunch on my 1st generation iPod Touch. (Yes, despite what the iTunes store has listed, Pocket Legends seems to work fine on a 1st generation iTouch.) The game client updated itself quickly, and I was soon able to create my first character (an archer). Due to time constraints, I was only able to play for a few minutes. My overall impression is that the game plays like Diablo…or a more recent Final Fantasy Crystal Chronicles game on the DS. Further thoughts to come!
Plants vs. Zombies Released
PopCap Game’s Plants vs. Zombies (link will open iTunes) was unleashed upon the iPhone/ iPod touch today. Priced at $2.99, this app is sure to change your outlook on the power of sunflowers.
World of Warcraft Auction House Going Mobile
Since the launch of the World of Warcraft Armory, we’ve been regularly releasing updates and new features designed to help players stay connected to the game even when they’re not logged in. Today, we wanted to give you a heads-up about a new service now in development that will let players access the Auction House directly through the Armory website or Armory App for iPhone or iPod touch.
The Cold War is Over: Part 2
Despite the Cold War ending in 2009, I still use my iPod Touch on a daily basis. I have also learned that Bluetooth for gaming wasn’t that big of a deal. However, I am still leery of Apple and its hardware upgrades. Primarily a console gamer, I am used to the 5-8 year life cycles the consoles go through. With the exception of the PSP, every major video game console has stayed relatively the same (minus a few minor hardware upgrades that do not alienate the user base). $250-$300, a one-time purchase, buys the user 5-8 years of gaming. Comparing that to Apple and their hardware upgrades every few years, I’m not sure those that have adopted the iPhone/ iTouch hardware are getting the biggest bang for their buck.