Guild Wars 2 Design Manifesto

Of course GW2 has great support for parties, but they just don’t feel as necessary as they do in other MMOs, because your interests are always aligned with all other nearby players anyway. When someone kills a monster, not just that player’s party but everyone who was seriously involved in the fight gets 100% of theContinue reading “Guild Wars 2 Design Manifesto”

The Lunchtime Gamer – 9/1/2009

The World of Warcraft servers were down over lunch (until 2PM PST) so I decided to jump into Guild Wars. After spending some time reorienting myself to the game interface, I was off on a quest with a group of henchmen. Ruins of vast old cities, minotaurs, and ice giants were just a few ofContinue reading “The Lunchtime Gamer – 9/1/2009”