On My Radar: Unravel

Unravel

I’m tired of buying games that I can’t play in front of my son. Sure, I’ve enjoyed Bloodborne and Tales from the Borderlands. But I’ve been on the look out for something new to play with Wyatt. An experience to share. This could be it.

From Across the Net: “Boys Need Their Moms”

Tim Challies wrote a piece titled “Boys Need Their Moms“.

And yet even in Christian circles there is little attention given to the relationship of boys and their mothers, at least once they pass the toddler stage. It is rarely mentioned and rarely celebrated. We still look askance at a boy who spends a lot of time with his mom or a mom who is close to her boy. There is still that suspicion—that irrational and unfair suspicion. There is still that fear that a boy necessarily ought to be closer to his father than his mother.

I am thankful for the relationship Tabitha has with Wyatt. She balances out my rougher parenting edges with a tenderness I find hard to provide.

Odd that Challies references James Dobson’s Bringing Up Boys. Dobson’s chapter aimed at moms is brief and lacking any substance. Tabitha and I were terribly disappointed in it.

From Across the Net: “Oxenfree: The Beauty of Traveling Together”

My friend Josh wrote a piece for GameChurch titled “Oxenfree; The Beauty of Traveling Together“.

The cop ticketed Adam and called us a tow truck. We crammed the three of us into the tow truck’s cab with the massive sweaty driver. Then we rode back to Adam’s camper. Adam despaired. He told us how he’d gotten thousands of dollars in debt and fines before this, got kicked out of college, and long since stopped believing in God. That may have been one of the crappiest car rides in Adam’s life, but this was the most honest and meaningful conversation I had ever had with him.

I love how Josh compares the conversational/relational aspects of Oxenfree with those that we have in real life. I’m a guy who loves deep conversation. Surface level hellos, just not enough.

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Neat to think that a video game captures those moments of connection. The interactive medium continues to mature.

Too Much Blood For My Six Year Old

Wyatt and I watched Naruto for the first time. Let us just say that will also be the last time the orange jump suited ninja will be allowed in our home for awhile.

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The line between fantasy and reality is a thin one when you are a kid. Our imaginations go wild in youth. Dreaming big dreams, playing on playgrounds of fantasy. Reality, physical consequence, stalking at the unseen edges ready to pounce.

In one of the Naruto episodes Wyatt and I watched, Naruto accidentally gets clawed by a weapon in battle. The weapon’s tips laced in poison. Naruto decides to act. To get rid of the poison, he jams a knife into his hand. Blood shoots out. At this point, I’m blocking my son’s eyes. I wasn’t quick enough.

Sometime later:

“Daddy, do you remember that ninja guy who shoved a knife into his hand?”

“Yes. You know that wasn’t real but was fiction, right?”

Silence.

As much as my preferences for story surge against the dam of sanity, I made a mistake. Not only that, but that I failed in my role as a guide for my son.

I have to remember, I am the gatekeeper. Not only controlling what walks in past the gate but also for taking my son in hand and beyond the gate. His mom and I are tasked with explaining life to him. Helping him navigate between what is real and what is fantastical.

One of my greatest faults, as a father, that I’m sure I share, is that I am always in a hurry for my child to grow up. I want to share much cooler worlds than those that Garfield inhibits. Age, individual maturity, and even family rules dictate that Naruto stay beyond the gate. For now.

The last thing I want is for him to think that the mature violence depicted is somehow okay to carry out in real life.

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I apologized to Wyatt. Told him that Naruto can’t come over and play for a bit. He wasn’t thrilled, cliffhanger episode, but maybe with time he’ll understand.

Being a dad is hard. The mistakes I make are often centered around me wanting to fast forward time. Contentment, meanwhile, calls.

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