Two Dots strings the player along in free to play fashion. Connect the dots, combo color pairings, advance to the next level. Clean aesthetics and simple controls act as delightful seat warmers.
Somewhere in the mid-20’s, level advancement slows down. Power ups needed for progression. The puzzle game’s presentation revealed as a mask for something far darker. They want your money.
There is a cycle I know well,
Free to play games formula from hell,
First they hook you with easy levels,
And gifts to help advance,
Then they increase the difficulty,
And watch you squirm and dance.
I’m not sure at what point I’ll quit falling for the free to play model. Two Dots reminded me of moments of Candy Crush weakness. I admit, I have spent real money for an extra attempt at a puzzle. Shame. Video game shame.
Two Dots has great presentation built on the free to play model. How fair that model is, in regards to this specific game, remains unseen. I may play a level or two more, but I find that hard having glimpsed at the monster behind the mask.
Title: Two Dots
Developer: Playdots Inc.
Platforms: Android, iOS
Reviews on: Android