Thomas Wasn’t Alone – A 2015 Flashback

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I came across this piece the other day and still felt it was relevant. At this point, Thomas Was Alone is available on pretty much everything (even your iPad). Give the game a chance if you haven’t happened to play. Never know what life lessons you can learn from colorful shapes. – Bryan

We are not meant to go at this life alone.

thomas-was-aloneThomas Was Alone drives home the point that we are meant to live in community with others. As the levels in Thomas progress, the game reinforces that red rectangle Thomas needs others to move from one point to another. Thomas cannot move through the game world alone.

My son graduated from kindergarten today (5/29/2015). I’m not sure how I feel about that. Sitting there in the auditorium, I was reminded of what big personals events were like growing up. I remember having the biggest cheering section out of anyone. My parents, siblings, grandparents, aunts, uncles, and cousins were always there to cheer me on. I wasn’t alone.

thomas-was-alone1Thomas Was Alone combines minimalist design and expert narration to introduce characters one cares for. Take Claire for instance. Claire is a large blue square. Even though she cannot jump high, Claire dreams of becoming a superhero. Thomas and his friends need Claire. She is the only one that can float across the toxic waters that would kill anyone else in an instant.

The Bible talks about the human body having many parts, each with it’s own task, function, and purpose. The Bible likens the human body to the body of Christ. In that we are meant to live in community.

I teach a group of men on Wednesday nights. We’ve been going through some difficult material. Peeling back masks and becoming real with one another, I have learned that we all have a need for friendship. Most of us feel as if we do not have anyone to walk in life with. We feel alone. Sometimes lost. Isolated within our families, running the race of life. The guys and I discussed how we can move beyond our personal islands:

  • Reaching out, in person, on the phone, even a simple text
  • Having a bigger focus than just ourselves
  • Being legacy minded

God lives in community with the Holy Spirit and Christ. If He is our example. . .  it may be time to pick up a phone, knock on a door, and connect.

Mazurka – A Ghost in Italy

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I first experienced the power of Twine during the opening of Campo Santo’s Firewatch. The stirring combination of text and sound reduced me to tears in moments. Who knew a videogame could capture the weaponized emotional power of Pixar’s UP?

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Across the Internet, there exists a man I only know as Nelson. I first came across him while he was mixing videogames and the Bible. Now, he creates games in Twine.

Nelson’s latest game is titled Mazurka – A Ghost in Italy. This interactive work of fiction is an invitation into the surreal. A late night experience in a place both foreign and familiar.

Mazurka – A Ghost in Italy demonstrates the power of the Twine platform. Allowing the player/reader to transcend the text and share a brief moment with a friend. I was surprised at how personal the game is; how quickly I was sucked in.

I want to invite you to take the journey too. You can do so here.

Wave Splinter* Mazurka – A Ghost in Italy was reviewed using a code provided by Nelson.

We are made for community

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An isolated soul can become an echo chamber of lies. Creating a false but believable reality. Apart from community, we can mentally torture ourselves with untruth.

In the midst of saying depressing things like:

  • Those that are dead are happier than the living (4:2)
  • Better to never be born than to live and see evil (4:3)

King Solomon, in the Book of Ecclesiastes, tells us that we are made for community:

Two are better than one,
    because they have a good return for their labor:
10 If either of them falls down,
    one can help the other up.
But pity anyone who falls
    and has no one to help them up.
11 Also, if two lie down together, they will keep warm.
    But how can one keep warm alone?
12 Though one may be overpowered,
    two can defend themselves.
A cord of three strands is not quickly broken. (4:9-12)

We need others to speak truth into our lives. To tell us when we are doing well, off target, and sometimes just to listen. Trusted and positive outside influences help break through the mental echo chamber. Breaking down the walls of silence.

There are often days where I am doing my best to go to work, come home, and spend time with family. I tell myself that I have no more energy to spend. A simple text, email, or phone call too much work. I believe these are lies we tell ourselves. I believe that God calls us to more.

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That intergalactic communication device, you know, the one in your pocket? Use it.

I want to challenge you. I want to challenge myself. We need to break out of our everyday lives and invite others in. I think it’s more simple than either of us realize.