Disclosure

News

According to this Associated Press article:

The Federal Trade Commission will require bloggers to clearly disclose any freebies or payments they get from companies for reviewing their products…But the commission stopped short Monday of specifying how bloggers must disclose any conflicts of interest.

JohnnyBGamer.com would like to go on the record and state that no single review has been influenced nor subjected to outside pressures/ monies. In the future, we would love the opportunity to become a pulpit for those that wish to spend their marketing monies in this way. If you wish to control our few readers, dear marketers/ public relations experts, please write to:

Sarcasm USA

P.O. Box 1000

Somewhere, Texas 78945

World of Warcraft Armory

WoWArmory

Press Start:

Another late night in the lands of Azeroth has left you bleary eyed at work. Time seems to have come to a stand still, much like your morning commute had earlier. The caffeine that had once enabled you to drive to work has long since left your system. Just six more hours until you can go home, sleep, and repeat this cycle for another day. Trying to stay awake, you distract yourself from the mindless tasks at hand by logging into the World of Warcraft Mobile Armory (link will open iTunes) on your iPhone/ iPod Touch. A few quests away from hitting your characters next level, you sit there and calculate talents, peruse future item purchases, and check your guilds calendar to see what the raid schedule is for this week.

World of Warcraft Armory

Ideology/ Worldview:

All your base are belong to us. Translation: Look your already giving us $15 a month to play our game, why not spend some more time (for free of course) in it?

Mobile Talen Calculator

Interaction/ Gameplay:

Nothing fun here…move along.

Calendar

In the End:

The World of Warcraft Mobile Armory is a well refined reference tool for those seeking to study talent, armor, and character upgrades. Being that it is free, I do not see any reason why someone wouldn’t download this app.

 

Highly polished but lacking elements that expand the World of Warcraft experience (access to the Auction House, etc.).

– Level of Impact –

Low: Little to no impact unless your in love with World of Warcraft. 🙂

The Lunchtime Gamer – 9/1/2009

Guild Wars

The World of Warcraft servers were down over lunch (until 2PM PST) so I decided to jump into Guild Wars. After spending some time reorienting myself to the game interface, I was off on a quest with a group of henchmen. Ruins of vast old cities, minotaurs, and ice giants were just a few of the sights and creatures that were encountered. Fun stuff. I had forgotten just how beautiful the graphics in this game are. Not only are the graphics beautiful but the scale and vastness of the games world is simply incredible. So why did I leave this game in the first place?

  1. Guild Wars lacked that hook that other MMOs (WoW, LOTRO) have to keep me going.
  2. Confusion over PVE versus PVP characters. I’d prefer to build a character for all seasons.
  3. A level 20 cap that ended in gameplay being focused on finding the perfect skill set. I did not have the time nor interest to do this.

The lunch hour is only so long, and so are my musings. Until next time.

Surf Report – 8/31/09

Surf ReportWelcome to a Monday edition of the Surf Report.

.: God :


.: Life :

Too busy. You?

.: Gaming :

Dragon Quest IVThis week I thought I would take a break from the great Pokémon experiment to instead talk about my recent adventures with Dragon Quest IV (DS).

As a gamer, I have had limited exposure to the world of Dragon Quest. My Japanese RPG experiences  to date have mostly consisted of the Final Fantasy series. Granted, I have deviated away from the Final Fantasy series occasionally and explored the worlds of Skies of Arcadia (DC), Golden Sun (GBA), and Chrono Trigger (DS). However, the Dragon Quest series is one that I have read much about but never played until now.

Dragon Quest IV marks my first experience in the world of Dragon Quest. The game is divided up into five chapters, with each chapter introducing a different character/ perspective that will eventually build into the final chapter that features the games main hero. Ten hours into the game, I have reached chapter 4. A tale of revenge, chapter 4 follows Maya and Meena on their quest to avenge their fathers death. Difficulty wise, chapter 4 seems too short on money drops and thus upgrading weapons/ armor has been a pain. Overall, I am enjoying the games simplistic gameplay and engaging storyline. If you haven’t jumped into the world of Dragon Quest, now is the time to do so.

Wave SplinterThat is it for this weeks Surf Report. Make sure to comment below and have a good week!

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