Balancing, Rated, Violence

The other day I was looking up something on Focus on the Family’s Plugged In Online, and I came across an article written in 2007 entitled “‘Halo’ and the Holy”. The article discusses the use of Halo 3, in churches, as an evangelistic tool. It goes on to talk about:

The MMO Tourist: Alganon

I do not know about you, but I am the type of person that enjoys going places without knowing too much about them. As long as the key components are worked out (transportation, lodging, money, etc.), I am good to go. Fortunately, video games, MMO’s specifically, offer a universe of travel opportunities minus the cost of consulting a travel agent or the hassle of updating a passport.

Monster

World of Warcraft (WoW) is a literal monster. I remember the day it first appeared to me, looking all innocent in its shrink wrapped box. Little did I know that what dwelled inside was a digital narcotic that would end up stealing 3 months of my life. Wait. I should clarify that. I let World of Warcraft become my drug of choice; I let WoW rule my life.

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