Beyond the Pixels of Minecraft: Story Mode

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Minecraft: Story Mode has taken over our household. Soon after my last post, Wyatt and I beat Episode 1 – ‘The Order of the Stone’. We finally figured out that the game plays better if I hold the controller. Allowing me to read the dialogue answer options and then press the corresponding button. This setup keeps the experience frustration free. Also prevents us from calling someone an idiot, in-game, on accident.

Lukas is a good guy.

Lukas is a good guy.

Story Time:

There was a moment in Episode 1 where the characters are huddled in a hut. Rain falls outside, everyone exhausted, stomachs grumbling. Axel, the big tough guy of the group, offers everyone a cookie, except for Lukas, who he doesn’t like. The game offers us a choice:

  • Eat the cookie?
  • Or give the cookie to Lukas?

We ended up giving our cookie to a thankful Lukas. Wyatt couldn’t figure out why Axel was being such a jerk. So we discussed group dynamics and treating others as you want to be treated. A teachable moment brought about by a video game? Why not.

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We are now moving through Minecraft: Story Mode Episode 2 – ‘Assembly Required’. Enjoying our time with Jesse, Reuben the pig, and Lukas. Turns out Jesse didn’t have to adventure on alone.

Racing Home

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Wyatt and I raced Tabitha home last night from church. Cruising at 60MPH, Wyatt encouraged me to go faster.

“You need to go 140MPH, dad.”

“But the speed limit is 60MPH.”

“So, there are no cops around.”

Launched us into a great discussion over how there are rules to follow, even when no one is watching.

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Parenting is all about seizing those teachable moments and acting on them.

Teach them to your children, talking about them when you sit at home and when you walk along the road, when you lie down and when you get up. – Deuteronomy 11:19 (NIV)