Armello and the Matter of Text

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I was recently given a review code for Armello, a digital role-playing strategy board game. Imagine HearthstoneRisk, and the Redwall book series put into a blender. The end result is a fantasy setting filled with animals, intrigue, and violence.

Below is some video from the first tutorial mission:

Right away you’ll notice that Armello suffers from text sizing issues on the PS4. The developer, League of Geeks, is aware of the matter and has stated that they are working on a solution. In the meantime, I get to sit up closer to my television. Not sure how I feel about that. The whole purpose of playing a game on a console is to relax. There is nothing relaxing about sitting right up next to the TV. I can hear my late Great Grandma Nelson telling me to back away, one does not want to become blind.

May the patch come soon.

 

Off Campus: Theology Gaming Podcast #59 – TGBS Awards, or Best of 2014

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A few weeks ago, I woke up in the early morning hours and podcasted with Zachary and M. Josh. Had a great time hanging out with the Christmas Guantanamo and the Destroyer of Christmas. If you have a moment, head on over here and give the old podcast a listen. The first 10 minutes are pure gold. Gold I tell you!

No Girls Allowed

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Came across an article today that talked about a Hearthstone tournament that is excluding female players. Apparently, eSports have a need to be segregated by gender just as other sports are. Huh? What grade is this? I thought gaming was the great equalizer. The article reminded me of an incident that happened to me when I was younger, enjoy.

Once upon a time, I had a clubhouse in my parent’s backyard. The clubhouse sat up off the ground on stilts. There was a sandbox underneath it where a very cool Transformer met his fate. Sand and Transformers do not mix.

I remember a time where the next door neighbor boy, Joe, came over to play. He brought a girl along with him. A girl. As we walked back to the clubhouse, I remember climbing up the ladder and proudly proclaiming, “no girls allowed.” This bomb against the cootie-infested girl did not strike as I planned. After a small debate, Joe turned around and walked away with the girl. He stood up to me and my childish play and chose not to hurt Andrea.

My son's fort out back. I jokingly call it my tornado shelter.

My son’s fort out back.

Looking back, I learned quite a bit from my backyard showdown with Joe and Andrea:

  • People won’t play with you if you are mean
  • Girls have feelings too.
  • Forgiveness takes time, especially when you single someone out…and then they refuse to play with you for weeks.

Andrea and I later became best friends. Joe moved away. The clubhouse was eventually cut down.

Back Home

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Finally back home after a much needed vacation. Loved having time to spend with family, enjoy the So-Cal weather, and even bump into a friend from high school in the airport bathroom–go figure–. Also played a bunch of Hearthstone while I was away (not sure what to think of it). Anywho, I’m back and ready to get blogging. Pictures incoming.