In the fog of Quil, drinking snot

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How was your Thanksgiving?

We spent Thanksgiving at home and invited family over. Tab cooked an amazing meal (her Pioneer Woman Stuffing being my favorite).We had a nice day with great weather outside. Got to go for a walk, play a few games (Chicken Foot being a highlight), and enjoy time spent with family. Missed my family back in SoCal/Arkansas and my youngest brother-in-law, who was away in Houston with a special somebody/her family.

I’ve had the worst cold since Thanksgiving. NyQuil and DayQuil have been my best friends/enemies. I think a combo of allergies from mowing the yard and insane temperature shifts doomed me. Wash your hands, folks. Wash your hands and perhaps wear a mask while mowing.

Got a chance to dive into Metal Gear Solid: The Phantom Pain over the holiday. Played all through the intro, where I encountered a fire horse/horseman (which was actually one of of the more normal things about the prologue):

Enjoyed watching video game’s Tarantino, Hideo Kojima, show off his craft.

There is something brave about opening a game with the protagonist in a weakened state. In this case, your character has been in a coma for 9 years only to wake up to special forces trying to kill you. Good times.

I’ve been a little gamer ADD lately. Picked up Call of Duty: Infinite Warfare last night. Nothing like boarding an expensive theme park ride a few years later. Price of admission is much cheaper ($4.50) but the thrills are just as good.

What have you been playing?

Unwritten Rules: I Must See the Ending

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Our good friends recently bought us Qwirkle, a tile-based game that has the universal appeal of Rummikub. Qwirkle pits 2-4 players into matching colors and shapes for maximum points per turn.

Qwirkle comes with a cloth bag that serves two purposes:

  1. Serves as a place to store all of the tiles when done with the game.
  2. Acts as a draw pile/bag to pass around, as players must keep 6 tiles in their hands at all times.

For me, the bag of tiles also acts as a visual indicator to show me how much longer the game is going to take to play. One of my unwritten rules, with tabletop games, is that I have to be able to visually see/know that the game is going to end. Too many long games of RiskSettlers of Catan, and Killer Bunnies and the Quest for the Magic Carrot have burned me out on 2+ hour games.

Knowing that the game is going to end gives me hope; Hope that I won’t be treated as a tabletop hostage.

 

A few games that embrace this rule:

  • King Domino
  • Carcassonne
  • Chicken Foot (a Dominos-like variation)
  • Cranium Whoonu