There comes a point, in an MMO’s lifespan, where the decision must be made to pull the plug. To end the adventures of the remnant and move on towards newer horizons. This virtual form of euthanasia needs to be practiced before:
The dreaded “maintenance mode” begins (no updates)
Populations dwindle to the point to where these once thriving online worlds become ghost towns (a sad reminder of their former selves)
The game becomes a “chat room” for terrorists due to its low profile–hey, it could happen!–.
Unless new life can be breathed into MMO’s such as Warhammer Online ( or insert another game name here), a killing of utmost mercy is in order. For indeed, it is better to die young than waste away in your own pile of virtual filth.
Nearly 7 years after the launch of World of Warcraft, Blizzard is still reporting player growth like McDonald’s used to report how many customers had been served.
World of Warcraft(R) Subscriber Base Reaches 12 Million Worldwide
IRVINE, Calif., Oct 07, 2010 (BUSINESS WIRE) — Blizzard Entertainment, Inc. announced today that the subscriber base for World of Warcraft(R), its award-winning massively multiplayer online role-playing game (MMORPG), now exceeds 12 million players worldwide. This milestone was reached in the wake of the mainland Chinese launch of World of Warcraft’s second expansion, Wrath of the Lich King(R), and also as global anticipation continues to mount for the December 7 release of the game’s third expansion, Cataclysm(TM).
“The support and enthusiasm that gamers across the world continue to show for World of Warcraft reaffirms our belief that it offers one of the best entertainment values available today,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We are as committed as ever to taking the game to new heights, and we look forward to demonstrating that with Cataclysm in December.”
Since debuting in North America, Australia, and New Zealand on November 23, 2004, World of Warcraft has become the most popular subscription-based MMORPG around the world. It was the bestselling PC game of 2005 and 2006 worldwide, and finished behind only World of Warcraft: The Burning Crusade(R), the first expansion pack for the game, in 2007. For 2008, the World of Warcraft series represented three of the top five bestselling PC games, with Wrath of the Lich King finishing the year at #1, and in 2009, World of Warcraft titles claimed three of the top six spots.*
At this point in the games life, I am not surprised that the gaming community is still talking about the WoW monster. World of Warcraft is a power house in that it takes systems found in other games and refines them to something close to perfection. The amount of times I have resubscribed to WoW, after swearing it off, is also a testament to how great this game is (or maybe that is an admission as to how addictive it is).
Up until the announcement of Cataclysm’s release (12/7/10), I really didn’t think that I would ever venture into the lands of Azeroth again. However, the release announcement suddenly had me interested. Here is the thing, all my friends will end up diving back into the game. Especially those of mine who are going to BlizzCon. So do I enter back into a game that is almost seven years old? Like the infamous Death Eaters in Harry Potter, I can feel my soul being sucked back into the void. See ya there!
Our motto here at JBG is, “because there is more to life than just games”. The individual sections of God and Life exist in an effort to explore the world beyond the flickering screen. In addition to venturing into topics outside of video gaming, such as faith and life, we have also pushed an overall agenda of moderation. Video games, as with any other hobby, are meant to be consumed in a healthy manner. I have personally witnessed, both in my life and others, the impact of excessive gaming (late nights, lost jobs, and loss of friends). The results of embracing gaming as a lifestyle are certainly destructive when taken beyond normal levels.
Recently, I got thinking about how JBG’s mission extends just beyond the gospel of moderation. I quickly came to the conclusion that we are also here to preach against distractions. For me, gaming can be a distraction; for others it can be something as simple as trolling Facebook. All the noise and media we intake on a daily basis can lead us to neglecting the spiritual sides of ourselves. Basically, distractions can cause us not to hear God’s voice –I am not saying that He speaks audibly, but I am also not saying that He can’t!-.
The question I want to ask you, on this wonderful Sunday, is this: What is distracting you? If it is video games, why not take some time away from them; if it is Facebook, why not take an extended vacation. A thought to ponder on.
.: Life :
What have you been reading lately?
Over the summer I happened to purchase a Nook for my birthday. This delving into the land of e-books has caused me enjoy all sorts of fantasy books. Everything from the first book in Stephen King’s The Dark Tower series to more recently, First King of Shannara by Terry Brooks. At first, I found the Shannara book to be wordy and the story cliche. As I have progressed, however, I have been suddenly surprised by where the story is taking me. Perhaps Brooks isn’t a Tolkien hack after all.
Syp, over @ BioBreak, posted last week on what books he is reading. I don’t know about you, but I love hearing about new books! Check it out.
.: Gaming :
When I have had time for gaming, I have been diving into The Legend of Zelda: A Link to the Past. Absolutely amazing! If I hadn’t had my nose buried in the 90’s, with a SEGA Genesis, I probably would have discovered this gem! So far, I have managed to obtain all of the pendants and the Master Sword. Until next time.
That’s it for this weeks Surf Report. Make sure to comment below and have a good week!
Finding a desktop background can be a bit frustrating. I hate sifting through loads of absolute garbage (and borderline porn) in order to find something cool. This weeks background is from Hayao Miyazaki’s Howl’s Moving Castle. Enjoy!