I have been playing videogames with my son since he was three years old. We have grown from sharing a single controller, with him pushing a limited range of buttons, to full blown sessions of coop goodness. At the age of six now, he recently completed Skylanders Trap Team without my help. Still not sure how I feel about that. But I love sharing my hobby with him.
The other night we fired up Dissident Logic’s Paperbound on the PlayStation 4.
Devious giggles ensued as my son and I slashed at each other and hopped all over the stage, swapping gravity at will. The little dude had trouble differing the jump button from the gravity button, but did a good job overall. His giggling is what got me though. He only does it when he feels like he is getting away with something. Makes me grin.
A few rounds in, my son started wanting to swap his character after each round. I call this the Skylanders-effect. (Side Note: For those of you who do not have kids or haven’t played Skylanders, the game allows you to swap characters on the fly.) Paperbound‘s minimal menu setup allows for kid-friendly character swapping. This kept our menu time brief and our game time at the forefront.
Paperbound is a solid couch coop that would be an absolute blast with four real life players (the game does offer an AI option). For my son and I, Paperbound scratches the brawler itch with a cool aesthetic and non-gory gameplay. There is nothing like hearing my son giggle as he slices through my character or pegs me with a pair of scissors. Little does he know that I’m holding back on him. The boy is going down. Hi-ya!
Title: Paperbound
Developer: Dissident Logic
Platforms: PC, PlayStation 4
Reviews on: PlayStation 4
MSRP: $9.99