Ah, the smell of a new MMO! The joy of playing through starting content and actually seeing fellow human players running around completing quests. I had forgotten what this feels like.
During my first play session last night, no matter what, I couldn’t shake the feeling that I should be playing World of Warcraft instead. I mean, there is nothing inherently wrong with RIFT. I fear though that years spent in the refined lands of Azeroth somehow set a mental bar in my head. Why should I play anything less than the perfection that is WoW?
After leveling to level 4, I called it quits last night. That is, until a few minutes later…when I sat down again and played some more. Call it the MMO pull or the relaxation that mindless tasks (kill ten mystic dudes) bring, but I continued to play until I hit level 5. By then my laptop’s fan was screaming and the base of the computer was super hot.
The last time I really dove into an MMO, besides WoW, was with Warhammer Online. Warhammer had something special going for it. At least I thought it did. The public quests, dark art style, and a land perpetually at war drew me in. Heck, the fact that it was something other than World of Warcraft was enough for me. As I progressed through the levels however, I soon came to the conclusion that Warhammer was a shallow affair. My friends quit shortly after the first few months and I did too. Warhammer was fun while it lasted.
I‘m still not sure what I think of RIFT. Can’t tell if it is just more of the same or if something “special” is just over the next horizon. Like I said in my first post, I’ll keep you updated. Until next time.