After receiving the prayers and blessings of the local priests and holy men, Tharyn, the elvish warrior, directed his company of soldiers into a long cavernous corridor. In the furthest reaches of that cave lay the fearsome demon-hound, Magmadar. A less-seasoned warrior would easily fall victim to the demon-hound’s mind tricks. He commonly constricted his adversaries with fear and sent them running into a frenzied panic. On this night however, Tharyn would not become Magmadar’s prey but stood defiant as his predator. Really though, this night was not about Magmadar. Tharyn and his guild of fighters were barely prepared to fight when they “accidentally” attacked him (stupid impatient tanks). Some members were still getting home from work, while others were fixing dinner for their families. Really only twenty-some of the recommended forty were present and armed to fight (yours truly the dynamic rogue included), but it didn’t really matter because the fight with Magmadar was trivial content as it had been for the past month. Everyone get your buffs. Everyone to your locations. Tanks in, dps in, backstab backstab backstab, run to your healer, backstab backstab backstab; and so the fight persisted until Magmadar fell and we gotz the uber loot! Very soon everyone else would arrive, and following several hours of mini-boss battles that night’s real conquest would come, Ragnaros.
Tag Archives: Molten Core
To MMORPG Or Not To MMORPG, That Is The Question: Commandment 3
“Casual Player Friendly” is a buzzword in the online gaming world at the moment. What it means is, the developers want to make online games just as accessible to those players who can only manage a couple of hours a week versus the hardcore “who needs a social life?” players and gold farmers. Unfortunately, as most MMO’s now stand, soloing isn’t very viable for long. Sure all MMO’s start out easy enough but they are designed to require group play before you can access the higher tiered areas, dungeons and epic items. Designers implement this to help build a lasting social experience (and keep their customers paying the monthly fee) but it also means you must rely on others if you really want to advance.
