Dungeon Found

Standard

Though I had read much about the new Dungeon Finder feature in World of Warcraft, I had yet to stumble upon it until this past week. (I would like to note that I did so completely by accident.) Randomly pressing the letter “i” on the keyboard, the Dungeon Finder window suddenly appeared.

Immediately I was presented with a few choices:

  • What role did I want to play (tank, healer, etc.)?
  • Did I want to run a specific dungeon or a random dungeon?

After making my choices, I pressed “Find Group”, which put me into the cross-server que. Within moments I was asked if I wanted to join a dungeon, I selected yes. My very first Pickup Group (PUG) consisted of me tanking with my level 53 druid Arclight. The other players were made up of priests, rouges, and mages. Our group proceeded through the dungeon and was doing quite well until the last boss. Right before we entered the final boss encounter, a bad pull eliminated all but one person in the party. In anger or frustration — I imagine — everyone in our party quit. This left me and the remaining player to finish the dungeon. 5 minutes later we completed the dungeon and reaped our rewards. A very satisfying night.

My thoughts so far:

Pro’s-

  • Instant access to a dungeon party.
  • Easy experience (XP) earned.
  • Feels like you’ve accomplished something within an hour.
  • Instance Teleporting.

Con’s –

  • Your playing with random strangers.
  • Party members dropping out for no reason (not dedicated).
  • Dungeons seem to take about an hour to clear (45 minutes at minimum). Dedicated time is needed.

Overall I have enjoyed the two instances I have run using the Dungeon Finder. More to come soon.