“Then we wonder why our young abandon church at the age when they experience the mini-apocalypse of their hormones kicking in.” – Children need the Bible’s melodrama
“So God created mankind in his own image, in the image of God he created them; male and female he created them.” – Genesis 1:27
The anticipation of actually playing/ entering the game world for the first time is killing you. All that stands in your way is the character creation screen. Do you settle for the default avatar or do you choose to add a bit of personal flourish?
- Eye Color
- Hair Style
- Armpit Hair Length, etc.
Depending on your preferences, this process could go on for quite sometime. Finally satisfied though, you confirm your creation and embark upon the latest adventure.
When you look in the mirror, what do you see?
Do you see someone made in the very image of God?
(Bryan Note: This essay was originally published over at TheologyGaming.)
“After all, to the well-organized mind, death is but the next great adventure” ~ J.K. Rowling
Every story has to have an inciting incident. A moment that propels the protagonist to respond with action. No matter the greatness of the action however, forward motion is key.
In the lands of the digital
Ni no Kuni: Wrath of the White Witch opens in an idyllic American town. Seemingly breathed to life out of a Norman Rockwell painting, Motorville is sweet Americana. The game opens with Oliver, Ni no Kuni’s protagonist, dwelling in this perfection with his mother, Allie. As in many stories branded with Walt Disney’s name, Oliver’s father is no where to be found.
Living in a town called Motorville, one would think there would be into a thriving automotive culture. Something akin to the car culture of Southern California. Well, one would be right in their thinking. Oliver’s friend, Phil, is a tinker who has built his own race car. After showing the car to Oliver, Phil asks him to sneak out, later that night, and come for a test drive. So, Oliver waits until his Mom is asleep and then quietly tip toes out of the house. A decision has been made, the adventure has begun.
Outside of town, Oliver gets behind the wheel of Phil’s race car. Goggles in place, Oliver races the car down a road that runs alongside a river. Meanwhile, in another realm, the White Witch zaps Oliver’s car which causes one of the wheels to come off. He quickly loses control and swerves into the river. Drowning, Oliver gasps for air. The situation looks dire until his Mom shows up and saves him. Carrying him out of the river, she places him on the road above. Due to a weak heart, she then collapses and dies. Oliver is now alone.
In the lands of the real
My own father–or Dad, as I like to call him–drives a big rig for a living. This means that he is home maybe 2-3 days a week, depending on the week. With my Dad rolling down the highways, I was left with a lack of a strong male role model growing up. Thankfully, God filled that void in the form of my Grandpa Ayers. However, like Oliver’s Mom, my Grandpa was taken from me suddenly. I wasn’t alone, but I felt that way.
My Grandpa’s death led me to a series of events that catapulted me into the lands of East Texas; his death was my inciting incident.
Back to the digital
A funeral comes and goes, the game shows Oliver in his room crying. His family is no longer a party of two. Crying begets tears, one of the tears falls upon a stuffed animal Oliver’s Mom made for him. Mr. Drippy is this odd creatures name. Suddenly, he comes to life! Mr. Drippy, Lord High Lord of the Faeries, invites Oliver on a quest to save his Mom. A decision must be made…and Oliver decides he has nothing to lose. Following Mr. Drippy into the Ni no Kuni world, Oliver has a mom to save…or does he?
In reality that comes from above
God is calling, there’s no bigger love
– Newsboys, Reality
As a Christian, I am a citizen of Heaven.
- I know that Jesus defeated death by dying on the cross.
- I know that my Grandpa Ayers is in Heaven and that one day I will see him again.
- I know that I do not have to embark on some epic quest with the Lord High Lord of the Faeries.
The Lord calls me to go, tell others about him, and help train up Christian brothers along the way. Death has no power over me; death is simply an Earthly signal that I have gone on to work and serve my God. I can’t wait.
“I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it’s a way of looking at life through the wrong end of a telescope. Which is what I do, and that enables you to laugh at life’s realities.”
– Dr. Seuss
Welcome to the Wednesday edition of the Surf Report.
“We plunged into John 8 and looked at how Jesus coined the phrase, “He who has no sin casts the first stone” and then as the only sinless person is like, “I don’t condemn you.””
via Love Subverts
Sandwiched between two links this week is my life.
In review, December was a pretty awesome month. The Hall family watched God provide financially for both Christmas and current/future student loans. A random envelope here and there were proof that He is working behind the scenes…even when it doesn’t feel like it. Funny how God’s character doesn’t change despite our situations. He is not a mere god of the moment but the God that created the heavens and the earth. I can’t wait to see what He has in store for my family and I in 2014.
“In other, more succinct words: the game came first, rather than the pride of the singular director.”
via Theology Gaming
Just as Jor-El knew that Krypton’s days were numbered, I too can see the end of PlayStation 3 games being available for purchase. Below you will find a list of all the PlayStation 3 games I have owned/played. Are there any games missing from this list, that you would recommend, that I should hunt down and acquire? The perfect PS3 library must be built.
- Assassin’s Creed
- Assassin’s Creed II
- Assassin’s Creed II: Brotherhood
- Assassin’s Creed II: Revelations
- Assassin’s Creed IV: Black Flag
- Batman: Arkham Asylum
- Bit.Trip Runner 2
- Burnout Paradise
- Dragon Age Origins
- Dragon Age 2
- Ducktales Remastered
- Enslaved: Odyssey to the West
- Final Fantasy VII
- Lara Croft and the Guardian of Light
- Lego Lord of the Rings
- Lego Pirates of the Caribbean
- Little Big Planet
- Mass Effect Trilogy
- Ni no Kuni: Wrath of the White Witch
- PixelJunk Eden
- PixelJunk Monsters
- PixelJunk Racers
- Quantum Conundrum
- Rayman Origins
- Red Dead Redemption
- Risk Factions
- Shadow of the Colossus HD
- Skylanders Giants
- Skylanders SWAP Force
- Thomas Was Alone
- Uncharted Trilogy
- Wheel of Fortune
“In the beginning God created the heavens and the earth.” – Genesis 1:1
Every story has a beginning.
In the way back year of 1972, Allan Alcorn created a small game by the name of Pong. Taking the concept of table tennis to the two-dimensional realm, Pong pitted two players against each other with two in-game paddles and a ball. The graphics were simple; the gameplay addictive. Pong may not be the very first video game ever created but Pong has been credited with demonstrating that money could be made with video games. Pong was the beginning.
Just as the video game industry was launched with Pong, the Biblical book of Genesis serves as the starting point for humanity. Notice in the verse above (Genesis 1:1) that God created the heavens and the earth. This was our press start moment.
What game features your favorite beginning?
“The more you focus on truth, the clearer it becomes. The more you wrestle with how to live it out in your life, the more skilled you get at living biblically. So the five elements of your biblical nutrition are: hearing, studying, reading, memorizing, and meditating.” (p.62)
Farrel, Bill. The 10 Best Decisions a Man Can Make. Eugene: Harvest House Publishers, 2010. Print.
(Bryan Note: This essay was originally published over at TheologyGaming.)
I left Christ in the Roman Coliseum; I left him to die.
Carefully scaling the Coliseum walls, I slowly made my way towards my first target: three would-be snipers. Quietly, in succession, I stealthily stabbed each in the back. Not one of the snipers knew of my existence. I am the wind, the shadows, the reaper of death. I am justice incarnate.
My second target: saving the actor playing Jesus Christ in a play. The irony of a Passion Play in the Roman Coliseum does not escape me. Who knows how many Christians fought for their very lives within these walls? Some believers even torn to shreds by lions for the amusement of Nero and the people. I shudder in disgust and then slip on the disguise of a Roman soldier. Christ awaits my saving grace.
Events quickly unfold in a way I could not foretell. The actor playing Christ has been drugged! I effortlessly scoop him up as Borgia men flood in from all sides of the Coliseum. My mission: get Christ to a doctor. Holding him, I can clearly see his crown of thorns and the fake blood smeared on him. I know his only hope is a cure beyond the battle ensuing around me. Suddenly, the world grinds to a stop.
– Reality Confronted –
If you haven’t guessed, my PS3 locked up as I was escorting the drugged actor to a doctor. I was frustrated. A day has since gone by and I have yet to try again. My wife reminds me that it took Christ three days to resurrect, so why not give the game a rest? My conscience is restless. Nine hours of Assassin’s Creed: Brotherhood has left me with questions. I find myself questioning the digital bodies I have left de-rezzed; I find myself questioning what I am learning about life, beyond the fact that assassinations from the air look awesome. Perspective is everything.
I know that at the end of the day I will return and continue my “historical” Roman adventure. But I want to keep in mind that violence is reality based. Violence is also something that is worshiped within American cinema and culture. I believe that the reason on-screen violence resonates with people so much is due to the fact that it is usually carried out in the pursuit of justice. The Bible says this though:
Do not take revenge, my dear friends, but leave room for God’s wrath, for it is written: “It is mine to avenge; I will repay,” says the Lord. – Romans 12:19 (NIV)
Yet the Lord longs to be gracious to you;
therefore he will rise up to show you compassion.
For the Lord is a God of justice.
Blessed are all who wait for him! – Isaiah 30:18 (NLT)
I realize that Ezio’s actions in Brotherhood are simply a part of a fantasy world. I also realize that God is an avenger and a dealer of justice. Though I know that the worlds of fantasy and reality can sometimes blend, I want to be mindful of who and what I am allowing to shape my soul. So God help me.
I recently sat down with owner and proprietor of TheologyGaming, Zachery Oliver, to discuss independent games. If you’ve got a moment, check out TG Sessions #2 – Indie Games: The Good, The Bad, The Ugly. Let me know what you think in the comments below.
“A person should set his goals as early as he can and devote all his energy and talents to getting there. With enough effort, he may achieve it. Or he may find something that is even more rewarding. But in the end, no matter what the outcome, he will know he has been alive.” – Walt Disney
In the realm of Skylands, the powers of light and darkness eternally warred with one another. The Darkness, an unknown evil represented by ominous clouds, was held at bay by a great machine known as the Core of Light. Protecting the Core of Light, the good Portal Master Eon and his faithful guardians, the Skylanders, stood watch. One day, an evil Portal Master known as Kaos returned and set in motion hell in Skyland form. Launching an assault that destroyed the Core of Light, diminished Eon to a spirit form, and sent the Skylanders packing to Earth, Kaos’s power grew. Defeated, the Skylanders were torn away from their magical Skylands. As they traveled further and further away from home, they grew smaller. Arriving on Earth, they now appear to humans as mere toys. The Darkness grows, a new Portal Master is needed, that Portal Master is you.
Travel to Theology Gaming to read more