Uncharted: Disconnected Violence

In adventuring through the jungles, deserts, and valleys of the Uncharted series, one quickly starts to realize that there is a disconnect between the series overall violence and protagonist Nathan Drake. Throughout the trilogy, Drake is portrayed as an easy going adventurer/ tomb raider. As the body count piles on, as you game on, clearing out a room full of “bad guys” becomes mechanical. The violent gun-play seems to unintentionally turn Nathan Drake into a man lusting for blood.

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Points

The virtual playgrounds of Xbox LIVE and Playstation Network (PSN) each feature what basically amount to mini-games, the achievement/ trophy grind. In a battle that has no meaning, players try and see who can out achieve and out trophy their fellow gamer. Street cred in its digital essence.

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Gamer OCD

I have quickly come to the conclusion that I play too many games at the same time. A friend of mine calls it “gamer OCD”. Want proof? Within the last month I have explored:

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